Hallo,
ich weiĂ jetzt nicht so recht was du meinst , auf deinen Bildern sieht man doch den Lichtschein der RĂŒckleuchten.
Wie sollen sie denn reflektieren? Schau mal in die XML bei <Lights> hier ein Beispiel nach oder im Giants Editor was da so drin steht.
Ist das ein Mod der Traktor ??
"LS19 Licht und Scheinwerfer - Togavido" oder schau mal auf diese Internetseite
<lights>
<sharedLight linkNode="reflector_yellowRound_02_left" filename="$data/shared/assets/reflectors/lizard/yellowRound_02.xml"/>
<sharedLight linkNode="reflector_yellowRound_02_right" filename="$data/shared/assets/reflectors/lizard/yellowRound_02.xml"/>
<states>
<state lightTypes="0"/>
<state lightTypes="0 1"/>
<state lightTypes="0 1 2"/>
</states>
<realLights>
<low>
<light node="frontLightLow" lightTypes="0" excludedLightTypes="2 3"/>
<light node="workLightBackLow" lightTypes="1"/>
<light node="workLightFrontLow" lightTypes="2"/>
<light node="highBeamLow" lightTypes="3"/>
<light node="Indoor" lightTypes="3" excludedLightTypes="1 2"/>
</low>
<high>
<light node="frontLightHigh" lightTypes="0" />
<light node="workLightBackHigh1" lightTypes="1"/>
<light node="workLightFrontHigh1" lightTypes="2"/>
<light node="highBeamHigh" lightTypes="3"/>
<light node="backLightsHigh1" lightTypes="0"/>
<brakeLight node="backLightsHigh1"/>
<turnLightLeft node="turnLightLeftFront"/>
<turnLightRight node="turnLightRightFront"/>
<!--interiorLight node="interiorScreenLight"/-->
</high>
</realLights>
<defaultLights>
<defaultLight shaderNode="defaultLightFrontMiddle" lightTypes="0 3"/>
<defaultLight shaderNode="defaultLightFrontBottom" lightTypes="0 3"/>
<defaultLight shaderNode="defaultLightBack" lightTypes="0"/>
<defaultLight shaderNode="defaultLightSign" lightTypes="0" intensity="2"/>
<defaultLight shaderNode="workLightBackTop" lightTypes="1"/>
<defaultLight shaderNode="workLightBackBottom" lightTypes="1"/>
<defaultLight shaderNode="workLightFrontTop1" lightTypes="2"/>
<defaultLight shaderNode="workLightFrontTop2" lightTypes="2"/>
<defaultLight shaderNode="workLightFrontMiddle" lightTypes="2"/>
</defaultLights>
<brakeLights>
<brakeLight shaderNode="brakeLightBack"/>
</brakeLights>
<turnLights>
<turnLightLeft shaderNode="turnLightFrontLeft"/>
<turnLightLeft shaderNode="turnLightBackLeft"/>
<turnLightRight shaderNode="turnLightFrontRight"/>
<turnLightRight shaderNode="turnLightBackRight"/>
</turnLights>
<beaconLights>
<beaconLight node="beaconLight" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml"/>
</beaconLights>
MfG Daniel