moin baue gerade eine map und hab sie kurz aufm desktop liegen gehabt dann hab ich sie im modsordner rein und die tore sind nicht mehr aufgegangen aber beim ersten test sind sie aufgegangen
Spoiler anzeigen
GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017)
Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz
Memory: 8064 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: Intel Corporation
Renderer: Intel(R) HD Graphics 620
Version: 21.19.136.0 (2.9.2016)
Revision: 2
Feature level: DirectX 11 ON
Info: Effective window resolution 1280 x 720
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Medium
View Distance Factor: 1.000000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 4
Shader Quality: 1
Skip Mipmaps: 1
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Max dynamic foliage View Distance Factor: 1.000000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Farming Simulator 17
Version: 1.5.3.1 b1841
Available Languages: de
Language: de
Time: 2018-06-09 13:33:40
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load dlc: pdlc_modernClassicsDLC (Version: 1.0.0.0)
Load mod: FS17Contest_SMS_CV600P (Version: 1.0.0.0)
Load mod: FS17Contest_TajfunEGV80AHK_50k (Version: 1.0)
Load mod: FS17_ClaasMegaPack (Version: 2.0.1.0)
Warning: Missing l10n for button INTERACTIVE_CONTROL_SWITCH in FS17_ClaasMegaPack
Load mod: FS17_DeutzAgrostar_471_to_631_Set_ME (Version: 1.2.0.0)
Load mod: FS17_Eicher2070KoenigstigerPrototype (Version: 1.0.0.0)
Load mod: FS17_flieglPowerPro (Version: 1.0.1.0)
Load mod: FS17_fork (Version: 1.0.0.0)
Load mod: FS17_ForRealModule01_CropDestruction (Version: 1.0.4.1)
Load mod: FS17_ForRealModule02_TireDirt (Version: 1.0.2.0)
Load mod: FS17_ForRealModule03_GroundResponse (Version: 1.0.4.0)
Load mod: FS17_FrontloaderTools (Version: 1.0.0.0)
Load mod: FS17_FuelUsageDisplay (Version: 3.8.0.0)
Load mod: FS17_krogerAgrolinerHKD_150 (Version: 1.1.0.0)
Load mod: FS17_manualAttaching (Version: 1.3.0.0)
Load mod: FS17_MoreStraw (Version: 1.0.0.0)
Load mod: FS17_oldFashionedTipper (Version: 1.0.0.0)
Load mod: FS17_Poettinger300 (Version: 1.0.0.0)
Load mod: FS17_ProSeed (Version: 1.0.1.3)
Load mod: FS17_RauchMDS191 (Version: 1.0.0.0)
Load mod: FS17_Sicma_RM235 (Version: 1.0.0.0)
Load mod: FS17_sipOrion60Hpro (Version: 1.0)
Load mod: FS17_StollSuperFrontloader (Version: 1.0.1.0)
Load mod: FS17_watertrailer (Version: 1.0.0.0)
Load mod: FS17_Welger_ap730 (Version: 1.0)
Load mod: NLDFarmers_Start_Map (Version: 1.0.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod NLDFarmers_Start_Map to use it in multiplayer.
Register vehicle type: FS17_ClaasMegaPack.claasMega208
Register vehicle type: FS17_ClaasMegaPack.cutter_dirtNodes
Register vehicle type: FS17_DeutzAgrostar_471_to_631_Set_ME.DeutzAgrostar631MrFox
Register vehicle type: FS17_Eicher2070KoenigstigerPrototype.Eicher2070Prototype
Register configuration 'brushColor'
Register vehicle type: FS17_flieglPowerPro.flieglPowerPro
Register vehicle type: FS17_fork.fork
Register vehicle type: FS17_krogerAgrolinerHKD_150.Kroger
Register vehicle type: FS17_oldFashionedTipper.nonameBaleTrailer
Register vehicle type: FS17_Poettinger300.poettinger 300
Register vehicle type: FS17_Sicma_RM235.FresaSicma
Register vehicle type: FS17_StollSuperFrontloader.STOLL_Super
Register vehicle type: FS17Contest_TajfunEGV80AHK_50k.TajfunWinch
dataS/cameraPath01.i3d (0.12) ms
dataS/cameraPath02.i3d (0.09) ms
dataS/cameraPath03.i3d (0.07) ms
data/sky/skyUS_day_night.i3d (51.83) ms
data/sky/rain.i3d (4.07) ms
data/sky/hail.i3d (2.11) ms
data/sky/dust.i3d (2.02) ms
Error: Failed to open xml file 'C:/Users/HP-PC/Documents/My Games/FarmingSimulator2017/mods/NLDFarmers_Start_Map/maps/trees/shaders/treeBillboardShader.xml'.
C:/Users/HP-PC/Documents/My Games/FarmingSimulator2017/mods/NLDFarmers_Start_Map/maps/map01.i3d (2745.62) ms
Warning: Positive direction key 'ANIMATED_OBJECT_OPEN_DOOR' not defined!
Warning: Positive direction key 'ANIMATED_OBJECT_OPEN_DOOR' not defined!
Warning: Positive direction key 'ANIMATED_OBJECT_OPEN_DOOR' not defined!
Warning: Positive direction key 'ANIMATED_OBJECT_OPEN_DOOR' not defined!
Warning: Positive direction key 'ANIMATED_OBJECT_OPEN_DOOR' not defined!
Warning: Positive direction key 'ANIMATED_OBJECT_OPEN_DOOR' not defined!
Warning: Positive direction key 'LIGHTSWITCH_CLICK' not defined!
Warning: Positive direction key 'ANIMATED_OBJECT_OPEN_DOOR' not defined!
Warning: Positive direction key 'ANIMATED_OBJECT_OPEN_DOOR' not defined!
Warning: Positive direction key 'ANIMATED_OBJECT_OPEN_DOOR' not defined!
Warning: Positive direction key 'ANIMATED_OBJECT_OPEN_DOOR' not defined!
Warning: Positive direction key 'ANIMATED_OBJECT_OPEN_DOOR' not defined!
Warning: Positive direction key 'ANIMATED_OBJECT_OPEN_DOOR' not defined!
Warning: Positive direction key 'ANIMATED_OBJECT_OPEN_DOOR' not defined!
Warning: Positive direction key 'ANIMATED_OBJECT_OPEN_DOOR' not defined!
[--- MoreStraw Mod V1.0.0.0 Script loaded (by BlackSheep(RC-Devil) Web-Support: https://www.mods-community.de ---]
*** ProSeed v1.0.1.3 specialization loading ***
Disabled withering
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (160.09) ms
dataS2/character/player/player01.i3d (389.79) ms