Hallo!
Habe folgenden lua Callstack in einer Mod.
Ist kein Error sondern ein Warning. Wie kann ich den rausbekommen?
023-03-30 18:44 Warning (script): Entity 'defaultLight_decal' for 'object' has invalid type in method 'setLightColor'.
2023-03-30 18:44 LUA call stack:
dataS/scripts/vehicles/specializations/Lights.lua (1076) : setLightColor
dataS/scripts/vehicles/specializations/Lights.lua (1059) : setRealLightState
dataS/scripts/vehicles/specializations/Lights.lua (1011) : setLightState
dataS/scripts/vehicles/specializations/Lights.lua (785) : setLightsState
dataS/scripts/vehicles/specializations/Lights.lua (1431) : setLightsTypesMask
dataS/scripts/specialization/SpecializationUtil.lua (23)
dataS/scripts/vehicles/specializations/Motorized.lua (1907) : raiseEvent
dataS/scripts/vehicles/VehicleMotor.lua (1951) : stopMotor
dataS/scripts/vehicles/WheelsUtil.lua (364) : updateGear
dataS/scripts/vehicles/specializations/Drivable.lua (1156) : updateWheelsPhysics
dataS/scripts/vehicles/specializations/Drivable.lua (695) : updateVehiclePhysics
dataS/scripts/specialization/SpecializationUtil.lua (23)
dataS/scripts/vehicles/Vehicle.lua (1887) : raiseEvent
dataS/scripts/network/NetworkNode.lua (163) : update
dataS/scripts/network/Server.lua (62) : updateActiveObjects
dataS/scripts/BaseMission.lua (1141) : update
dataS/scripts/FSBaseMission.lua (1985) : update
dataS/scripts/missions/mission00.lua (577) : update
dataS/scripts/main.lua (1257) : update
Gesamte log.txt ist angehangen!
Danke im vorraus,
Jonas