das kann man mit untem stehenden Code erreichen. musst Du Dir eben nur einen eigenen Mod draus machen
AdvancedSiloDialog = {}
function AdvancedSiloDialog:setFillLevels(superFunc, fillLevels, hasInfiniteCapacity)
   self.fillLevels = {}
   Â
   self.fillTypeMapping = {}
   local fillTypesTable = {}
   local fillTypesTableAll = {}
   local fillTypeMappingAll = {}
   local fillTypeMappingFill = {}
   local selectedId = 1
   local numFillLevels = 1
   for fillTypeIndex, fillLevel in pairs(fillLevels) do
       local fillType = g_fillTypeManager:getFillTypeByIndex(fillTypeIndex)
       local level = Utils.getNoNil(fillLevels[fillTypeIndex], 0)
       local name = nil
       if hasInfiniteCapacity then
           name = string.format("%s", fillType.title)
       else
           name = string.format("%s %s", fillType.title, g_i18n:formatFluid(level))
       end
     Â
       table.insert(fillTypeMappingAll, fillTypeIndex)  Â
       table.insert(fillTypesTableAll, name)  Â
       if level > 0 then
           self.fillLevels[fillTypeIndex] = fillLevel
           table.insert(fillTypesTable, name)  Â
           table.insert(fillTypeMappingFill, fillTypeIndex)          Â
           if fillTypeIndex == self.lastSelectedFillType then
               selectedId = numFillLevels
           end
           numFillLevels = numFillLevels + 1
       end      Â
   end
   if numFillLevels < 2 then
       self.fillLevels = fillLevels
       self.fillTypesElement:setTexts(fillTypesTableAll)
       self.fillTypeMapping = fillTypeMappingAll
   else
       self.fillTypesElement:setTexts(fillTypesTable)
       self.fillTypeMapping = fillTypeMappingFill
   end
   self.fillTypesElement:setState(selectedId, true)
end
SiloDialog.setFillLevels = Utils.overwrittenFunction(SiloDialog.setFillLevels, AdvancedSiloDialog.setFillLevels)
Alles anzeigen