<!-- some common mod fruit types -->
<fruitRequirement fruitTypeName="onion" alwaysAllowFertilization="true">
<soil soilTypeIndex="1" targetLevel="20" reduction="20" yieldPotential="0.8"/>
<soil soilTypeIndex="2" targetLevel="40" reduction="40" yieldPotential="1.0"/>
<soil soilTypeIndex="3" targetLevel="60" reduction="60" yieldPotential="1.25"/>
<soil soilTypeIndex="4" targetLevel="40" reduction="40" yieldPotential="0.9"/>
</fruitRequirement>
<fruitRequirement fruitTypeName="carrot" alwaysAllowFertilization="true">
<soil soilTypeIndex="1" targetLevel="20" reduction="20" yieldPotential="0.8"/>
<soil soilTypeIndex="2" targetLevel="40" reduction="40" yieldPotential="1.0"/>
<soil soilTypeIndex="3" targetLevel="60" reduction="60" yieldPotential="1.25"/>
<soil soilTypeIndex="4" targetLevel="40" reduction="40" yieldPotential="0.9"/>
</fruitRequirement>