Hallo liebe LS Gemeinde
Ich möchte euch hier informieren warum IC in Mods in LS 19 nicht einwandfrei funktionieren.
Zu dem Grund warum ich schreibe ist folgender, vor ein paar Tagen kam eine neue Version eines Traktors mit IC Control raus, nur leider ging die IC Funktion nicht.
F1 Menü Leertaste drücken IC öffnen geht natürlich, nur Maus Button Funktion nicht.
Deshalb recherchierte ich mal im Netz, und bin fündig geworden.
Anscheinend hat der Modder der den ersten Mod mit IC Control in den LS 19 gebracht hat eine veraltete Version des IC Scripts umgeschrieben.
Dadurch verwenden Modder, in LS19 eine ältere Version des IC Scripts, als die in LS17 mit CP einwandfrei funktioniert hatte
Looking into the InteractiveControl.lua, you will notice this:
-- InteractiveControl v2.0
-- Specialization for an interactive control
-- SFM-Modding
-- @author: Manuel Leithner
-- @Date: 17/10/10
-- @Version: v2.0
-- @history: v1.0 - initial implementation
-- v2.0 - convert to LS2011 and some bugfixes
Then I checked a FS17 Mod with IC. Here you get this:
-- InteractiveControl v3.0
-- Specialization for an interactive control
-- SFM-Modding
-- @author: Manuel Leithner
-- @Date: 15/05/2013
-- @Version: v2.0
-- @history: v1.0 - initial implementation
-- v2.0 - convert to LS2011 and some bugfixes
-- v3.0 - covnert to LS2013 and bugfixes
Why they are using 2.0 Version from 2010 in the FS19 Mods ?!
The FS17 Mods are using Version 3.0.
I think here might be the problem.
Diese Aussage hab ich auf Coursplay Github gefunden, Hier ist der Link zum selber nachlesen: https://github.com/Courseplay/courseplay/issues/4185
Gruß
LS15/17/19 Farmer
Hello dear LS community
I would like to inform you here why IC in Mods in LS 19 do not work properly.
The reason why I am writing is as follows, a few days ago a new version of a tractor with IC Control came out, but unfortunately the IC function did not work.
F1 Press the space bar Open IC of course, only mouse button function not.
That's why I did some research online and found what I was looking for.
Apparently the modder who brought the first mod with IC control into the LS 19 rewrote an outdated version of the IC script.
As a result, modders use an older version of the IC script in LS19 than the one that worked perfectly with the CP in LS17
Looking into the InteractiveControl.lua, you will notice this:
-- InteractiveControl v2.0
-- Specialization for an interactive control
-- SFM-Modding
-- @author: Manuel Leithner
-- @Date: 17/10/10
-- @Version: v2.0
-- @history: v1.0 - initial implementation
-- v2.0 - convert to LS2011 and some bugfixes
Then I checked a FS17 Mod with IC. Here you get this:
-- InteractiveControl v3.0
-- Specialization for an interactive control
-- SFM-Modding
-- @author: Manuel Leithner
-- @Date: 15/05/2013
-- @Version: v2.0
-- @history: v1.0 - initial implementation
-- v2.0 - convert to LS2011 and some bugfixes
-- v3.0 - covnert to LS2013 and bugfixes
Why they are using 2.0 Version from 2010 in the FS19 Mods ?!
The FS17 Mods are using Version 3.0.
I think here might be the problem.
I found this statement on Coursplay Github, here is the link to read for yourself: https://github.com/Courseplay/courseplay/issues/4185
greeting
LS15/17/19 Farmer