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1.0.0 FS22 KILPI 895 BALE GRAB

    • Ls22
    • Fremdmod
  • FBM BOT
  • 2. Dezember 2021 um 21:32
  • 114 Downloads
  • 2 Kommentare
  • Herunterladen
  • Übersicht
  • Versionen 1
  • Kommentare 2

Mod für den Landwirtschafts Simulator 22

Kilpi 895 was a popular grapple for Finnish farmers in the late 1990s to cut silage bales so they could be distributed to cows.

You can choose it without a blade like a normal grapple or with the blade to unload the bales on the ground.

Bilder

  • FS22 KILPI 895 BALE GRAB.webp
    • 36,21 kB
    • 962 × 480
  • Geräte
  • ls22
  • Version 1.0.0

    • FBM BOT
    • 2. Dezember 2021 um 21:32
    • 114 Downloads
Bluegrass
2. Dezember 2021 um 21:46

Schöne Idee, leider voller Fehler und wird im Shop nicht angezeigt

Log Auszug:

Spoiler anzeigen

2021-12-02 21:41 Error (C:/Users/ludge/Documents/My Games/FarmingSimulator2022/mods/FS22_Kilpi895/kilpi895.xml): Sound template 'DEFAULT_HYDRAULIC_SOUND' was not found in vehicle.cylindered.sounds.hydraulic

2021-12-02 21:41 Warning: Filename not defined in 'vehicle.cylindered.sounds.hydraulic'. Ignoring it!

2021-12-02 21:41 Warning (script): Entity 'sliceEffect' for 'object' has invalid type in method 'setMaterial'.

2021-12-02 21:41 LUA call stack:

dataS/scripts/effects/ShaderPlaneEffect.lua (48) : setMaterial

dataS/scripts/effects/Effect.lua (30) : loadEffectAttributes

dataS/scripts/effects/EffectManager.lua (57) : load

dataS/scripts/vehicles/specializations/Dischargeable.lua (705) : loadEffect

dataS/scripts/vehicles/specializations/Cylindered.lua (2966) : superFunc

dataS/scripts/vehicles/specializations/AIDischargeable.lua (94) : superFunc

dataS/scripts/vehicles/specializations/Dischargeable.lua (220) : loadDischargeNode

dataS/scripts/xml/XMLFile.lua (263) : closure

dataS/scripts/vehicles/specializations/Dischargeable.lua (218) : iterate

dataS/scripts/specialization/SpecializationUtil.lua (19)

dataS/scripts/vehicles/Vehicle.lua (961) : raiseEvent

dataS/scripts/i3d/I3DManager.lua (129) : asyncCallbackFunction

2021-12-02 21:41 Warning (script): Entity 'sliceEffect' for 'object' has invalid type in method 'getMaterial'.

2021-12-02 21:41 LUA call stack:

dataS/scripts/misc/FillTypeManager.lua (449) : getMaterial

dataS/scripts/effects/ShaderPlaneEffect.lua (62) : assignFillTypeTextureArrays

dataS/scripts/effects/Effect.lua (30) : loadEffectAttributes

dataS/scripts/effects/EffectManager.lua (57) : load

dataS/scripts/vehicles/specializations/Dischargeable.lua (705) : loadEffect

dataS/scripts/vehicles/specializations/Cylindered.lua (2966) : superFunc

dataS/scripts/vehicles/specializations/AIDischargeable.lua (94) : superFunc

dataS/scripts/vehicles/specializations/Dischargeable.lua (220) : loadDischargeNode

dataS/scripts/xml/XMLFile.lua (263) : closure

dataS/scripts/vehicles/specializations/Dischargeable.lua (218) : iterate

dataS/scripts/specialization/SpecializationUtil.lua (19)

dataS/scripts/vehicles/Vehicle.lua (961) : raiseEvent

dataS/scripts/i3d/I3DManager.lua (129) : asyncCallbackFunction

2021-12-02 21:41 Warning (script): 'setMaterialDiffuseMap': Argument 1 has wrong type. Expected: Int. Actual: Nil

2021-12-02 21:41 D:\auto_builder\cache\svn\f00e38190983dd8c5a19e42a3fb94599\src\base\scripting\lua\LuaScriptSystem.cpp (879): expectedType == Value::VoidType || expectedType == Value::ClassType

2021-12-02 21:41 LUA call stack:

dataS/scripts/misc/FillTypeManager.lua (452) : setMaterialDiffuseMap

dataS/scripts/effects/ShaderPlaneEffect.lua (62) : assignFillTypeTextureArrays

dataS/scripts/effects/Effect.lua (30) : loadEffectAttributes

dataS/scripts/effects/EffectManager.lua (57) : load

dataS/scripts/vehicles/specializations/Dischargeable.lua (705) : loadEffect

dataS/scripts/vehicles/specializations/Cylindered.lua (2966) : superFunc

dataS/scripts/vehicles/specializations/AIDischargeable.lua (94) : superFunc

dataS/scripts/vehicles/specializations/Dischargeable.lua (220) : loadDischargeNode

dataS/scripts/xml/XMLFile.lua (263) : closure

dataS/scripts/vehicles/specializations/Dischargeable.lua (218) : iterate

dataS/scripts/specialization/SpecializationUtil.lua (19)

dataS/scripts/vehicles/Vehicle.lua (961) : raiseEvent

dataS/scripts/i3d/I3DManager.lua (129) : asyncCallbackFunction

2021-12-02 21:41 Warning (script): 'setMaterialNormalMap': Argument 1 has wrong type. Expected: Int. Actual: Nil

2021-12-02 21:41 D:\auto_builder\cache\svn\f00e38190983dd8c5a19e42a3fb94599\src\base\scripting\lua\LuaScriptSystem.cpp (879): expectedType == Value::VoidType || expectedType == Value::ClassType

2021-12-02 21:41 LUA call stack:

dataS/scripts/misc/FillTypeManager.lua (456) : setMaterialNormalMap

dataS/scripts/effects/ShaderPlaneEffect.lua (62) : assignFillTypeTextureArrays

dataS/scripts/effects/Effect.lua (30) : loadEffectAttributes

dataS/scripts/effects/EffectManager.lua (57) : load

dataS/scripts/vehicles/specializations/Dischargeable.lua (705) : loadEffect

dataS/scripts/vehicles/specializations/Cylindered.lua (2966) : superFunc

dataS/scripts/vehicles/specializations/AIDischargeable.lua (94) : superFunc

dataS/scripts/vehicles/specializations/Dischargeable.lua (220) : loadDischargeNode

dataS/scripts/xml/XMLFile.lua (263) : closure

dataS/scripts/vehicles/specializations/Dischargeable.lua (218) : iterate

dataS/scripts/specialization/SpecializationUtil.lua (19)

dataS/scripts/vehicles/Vehicle.lua (961) : raiseEvent

dataS/scripts/i3d/I3DManager.lua (129) : asyncCallbackFunction

2021-12-02 21:41 Warning (script): 'setMaterialGlossMap': Argument 1 has wrong type. Expected: Int. Actual: Nil

2021-12-02 21:41 D:\auto_builder\cache\svn\f00e38190983dd8c5a19e42a3fb94599\src\base\scripting\lua\LuaScriptSystem.cpp (879): expectedType == Value::VoidType || expectedType == Value::ClassType

2021-12-02 21:41 LUA call stack:

dataS/scripts/misc/FillTypeManager.lua (460) : setMaterialGlossMap

dataS/scripts/effects/ShaderPlaneEffect.lua (62) : assignFillTypeTextureArrays

dataS/scripts/effects/Effect.lua (30) : loadEffectAttributes

dataS/scripts/effects/EffectManager.lua (57) : load

dataS/scripts/vehicles/specializations/Dischargeable.lua (705) : loadEffect

dataS/scripts/vehicles/specializations/Cylindered.lua (2966) : superFunc

dataS/scripts/vehicles/specializations/AIDischargeable.lua (94) : superFunc

dataS/scripts/vehicles/specializations/Dischargeable.lua (220) : loadDischargeNode

dataS/scripts/xml/XMLFile.lua (263) : closure

dataS/scripts/vehicles/specializations/Dischargeable.lua (218) : iterate

dataS/scripts/specialization/SpecializationUtil.lua (19)

dataS/scripts/vehicles/Vehicle.lua (961) : raiseEvent

dataS/scripts/i3d/I3DManager.lua (129) : asyncCallbackFunction

2021-12-02 21:41 Warning (script): 'setMaterial': Argument 1 has wrong type. Expected: Int. Actual: Nil

2021-12-02 21:41 D:\auto_builder\cache\svn\f00e38190983dd8c5a19e42a3fb94599\src\base\scripting\lua\LuaScriptSystem.cpp (879): expectedType == Value::VoidType || expectedType == Value::ClassType

2021-12-02 21:41 LUA call stack:

dataS/scripts/misc/FillTypeManager.lua (463) : setMaterial

dataS/scripts/effects/ShaderPlaneEffect.lua (62) : assignFillTypeTextureArrays

dataS/scripts/effects/Effect.lua (30) : loadEffectAttributes

dataS/scripts/effects/EffectManager.lua (57) : load

dataS/scripts/vehicles/specializations/Dischargeable.lua (705) : loadEffect

dataS/scripts/vehicles/specializations/Cylindered.lua (2966) : superFunc

dataS/scripts/vehicles/specializations/AIDischargeable.lua (94) : superFunc

dataS/scripts/vehicles/specializations/Dischargeable.lua (220) : loadDischargeNode

dataS/scripts/xml/XMLFile.lua (263) : closure

dataS/scripts/vehicles/specializations/Dischargeable.lua (218) : iterate

dataS/scripts/specialization/SpecializationUtil.lua (19)

dataS/scripts/vehicles/Vehicle.lua (961) : raiseEvent

dataS/scripts/i3d/I3DManager.lua (129) : asyncCallbackFunction

2021-12-02 21:41 Warning (script): Entity 'sliceEffect' for 'object' has invalid type in method 'setShaderParameter'.

2021-12-02 21:41 LUA call stack:

dataS/scripts/effects/ShaderPlaneEffect.lua (93) : setShaderParameter

dataS/scripts/effects/Effect.lua (30) : loadEffectAttributes

dataS/scripts/effects/EffectManager.lua (57) : load

dataS/scripts/vehicles/specializations/Dischargeable.lua (705) : loadEffect

dataS/scripts/vehicles/specializations/Cylindered.lua (2966) : superFunc

dataS/scripts/vehicles/specializations/AIDischargeable.lua (94) : superFunc

dataS/scripts/vehicles/specializations/Dischargeable.lua (220) : loadDischargeNode

dataS/scripts/xml/XMLFile.lua (263) : closure

dataS/scripts/vehicles/specializations/Dischargeable.lua (218) : iterate

dataS/scripts/specialization/SpecializationUtil.lua (19)

dataS/scripts/vehicles/Vehicle.lua (961) : raiseEvent

dataS/scripts/i3d/I3DManager.lua (129) : asyncCallbackFunction

2021-12-02 21:41 Error (C:/Users/ludge/Documents/My Games/FarmingSimulator2022/mods/FS22_Kilpi895/kilpi895.xml): Sound template 'DEFAULT_HYDRAULIC_SOUND' was not found in vehicle.attacherJointControl.sounds.hydraulic

2021-12-02 21:41 Warning: Filename not defined in 'vehicle.attacherJointControl.sounds.hydraulic'. Ignoring it!

2021-12-02 21:41 Warning (C:/Users/ludge/Documents/My Games/FarmingSimulator2022/mods/FS22_Kilpi895/kilpi895.xml): Missing collision mask bit '21'. Please add this bit to component node 'kilpi895Main'

2021-12-02 21:41 Warning (C:/Users/ludge/Documents/My Games/FarmingSimulator2022/mods/FS22_Kilpi895/kilpi895.xml): Missing collision mask bit '21'. Please add this bit to component node 'bladeRoot'

2021-12-02 21:41 Warning (C:/Users/ludge/Documents/My Games/FarmingSimulator2022/mods/FS22_Kilpi895/kilpi895.xml): 'vehicle.base.schemaOverlay.default#name' is not supported anymore, use 'vehicle.base.schemaOverlay#name' instead!

2021-12-02 21:41 Warning (C:/Users/ludge/Documents/My Games/FarmingSimulator2022/mods/FS22_Kilpi895/kilpi895.xml): 'vehicle.base.schemaOverlay.selected#name' is not supported anymore!

2021-12-02 21:41 Warning (C:/Users/ludge/Documents/My Games/FarmingSimulator2022/mods/FS22_Kilpi895/kilpi895.xml): No max. update distance set for isActiveDirty moving part (vehicle.cylindered.movingParts.movingPart(0))! Use #maxUpdateDistance attribute.

2021-12-02 21:41 Error (C:/Users/ludge/Documents/My Games/FarmingSimulator2022/mods/FS22_Kilpi895/kilpi895.xml): Sound template 'DEFAULT_HYDRAULIC_SOUND' was not found in vehicle.cylindered.sounds.hydraulic

2021-12-02 21:41 Warning: Filename not defined in 'vehicle.cylindered.sounds.hydraulic'. Ignoring it!

2021-12-02 21:41 Error (C:/Users/ludge/Documents/My Games/FarmingSimulator2022/mods/FS22_Kilpi895/kilpi895.xml): Sound template 'DEFAULT_HYDRAULIC_SOUND' was not found in vehicle.attacherJointControl.sounds.hydraulic

2021-12-02 21:41 Warning: Filename not defined in 'vehicle.attacherJointControl.sounds.hydraulic'. Ignoring it!

2021-12-02 21:41 Game saved successfully.

Administrator
3. Dezember 2021 um 09:28

Mein Verdacht....das ist ein Ls19 Mod der nur mal eben durch den Konverter gezogen wurde (wenn überhaupt).

Dieser Mod war vorgestern im Ls19 Modhub....also seeeehr Verdächtig.....

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