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1.0.0.1 NOVGORODOVKA MAP

  • FBM BOT
  • 3. Januar 2021 um 11:24
  • 190 Downloads
  • 0 Kommentare
  • Herunterladen
  • Übersicht
  • Versionen 2

Mod für Landwirtschafts Simulator 19

A very large and spacious map with a size of x4 16 km2.

There are 67 fields on the map.

The card is used for weak PCs, because there are no productions on it. (you can add them yourself, if you wish)

This map is based on the prototype of a real village located in Rasskazovsky district, Tambov region.

The map already has its own history.

Its author - Roman Filatov, once implemented it into the game at Fs 13.

Now work is underway to implement it in 19 Fs.

You will be informed about all the news and work on the construction of the map on the wall of this community!

Welcome!

UPDATE ON NOVGORODOVKA MAP RELEASED!

1. Made realistic sun

2. Redesigned dirt track

3. Increased hopper capacity

4. Added summer barn

5. Added summer pigsty

6. Added realistic weight of crops in trailers

7. Added realistic crop harvesting

8. Added edge of the map

9. Made optimization of the map

10 .Added transportation of people for the place of pallets

11.Added new objects

12.Added collision in warehouses and silos

13.Added new crops

14.Added contracts in the fields

15.Added new textures

16.Added new areas in the village

17.Added adaptation to fashion on the dirt "real Mud"

18.Increased dispersion of lanterns

19.Added corners on the field

20.Added a convenient hire

21. Removed conflict with the mods "Straw Harvest" and "Maize"

22.Added a repair shop

23.Changed the grass to Scandinavian

24.Changed NPC names

25. Added names for icons.

26. Added weed and refined grain.


Attention! A fix has been released!

1.Now the field-plot is 1 to 1

2.field no. 7 is divided in half for the course display

3. the piles for manure for cattle and pigs are hidden

4. the number of lamps in the warehouses has been reduced

5. the price tag for sorghum has been corrected

6. the trigger at stops has been corrected

7. the texture of the cultivation is no longer repeated

8. added collisions for the roof

9. removed some collisions from objects

10. fixed hanging when buying in a winter pigsty

11. corrected straw in summer cattle

12. corrected cans in summer cattle

13. removed plowing under the road for mud

14 added collision for workshop floor.

15.changed the texture of the track to the old

16.corrected the weight and yield of crops.

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Bilder

  • novgorodovka-map-v1-0-0-0_1.webp
    • 70,93 kB
    • 1.200 × 675
  • novgorodovka-map-v1-0-0-0_2.webp
    • 111,85 kB
    • 1.200 × 675
  • novgorodovka-map-v1-0-0-0_3.webp
    • 73,21 kB
    • 1.200 × 550
  • Maps
  • Version 1.0.0.1

    • FBM BOT
    • 4. Juli 2021 um 11:54
    • 75 Downloads

    ATTENTION! THE LONG-AWAITED UPDATE of 7.04.21 RELEASED

    1.added city

    2.added production

    3.Added a curb on the primer

    4. added forest

    5.Added light in the winter cattle barn

    6. removed some collision

    7.Added additional traffic of people and cars

    8.Added a steerable train

    9.Corrected parameters of straw rolls

    10.added the ability to delete a road

    etc

    Added factories: pallet shop, cardboard factory, weaving factory, construction plant, garden market, weaving factory,

    furniture factory construction, furniture factory, dairy factory, sugar factory, flour mill, fuel station, seed treater.

    ROAD CONSTRUCTION (to build a road, the first thing you need to do is purchase a plot, it starts from the road stellas of the track and ends with a solid waste landfill in the city.

    There are many different places on the site, ranging from crops, meadow grass and ending with trees and even mixed forest In order not to get confused in the planning of work,

    lighthouses are laid on the site, trees that interfere with the construction of the roadbed are also marked in the ravine with markers.

    as well as uprooting stumps using markers 2. With a plow to clear the area of the site from crops and meadow grass along the lighthouses 3. Roll up the plowed land on the site with a roller You can control the construction site by two parameters: 1. See visually the appearance of the road and roadside objects. . See virtually on the scale of filling the ground level. By the way, after the end of construction, you can pick up the free of charge from "CONSTRUCTION COMBINE" and sell to "Stroy-AVTODOR". Once the ground scale is 100% full, congratulations! You have completed the construction and can safely open traffic from the city to the highway. (In order for you to have an agreement with the "construction plant", you must have a starting, base site)

  • Version 1.0.0

    • FBM BOT
    • 3. Januar 2021 um 11:24
    • 115 Downloads

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