Also ich würde sagen das da irgendwo ein Filltyp fehlt, lasse mich aber gern eines besseren belehren
Beiträge von jolo-agrar
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@JensJupp danke werd ich mal probieren
Soll ich die XML auch mal dazupacken, dass ihr euch die auch mal anschauen könnt?
Das wären Xml und modDesc, hoffe das passt so
Diese zwei Errors aus dem letzten Beitrag Bekomme ich nicht weg
Hi also der gut @JensJupp hat das ganze mal probiert, aber er hat es leider nicht geschafft, darum wollte ich mal fragen ob das wer änderst machen könnte.
Er meinte da müsse ein Profi ran
Hab ihn jetzt nochmal neu aufgebaut, und jetzt auch ingame, aber mir werden alle Auspuffe gleichzeitig gezeigt, und die Konfiguration für die Auspuffe funktioniert auch nicht mehr. Vielleicht könnte sich ja mal wer damit auseinander setzen.
Log.txt
GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017)
Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz
Memory: 12168 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 950M
Version: 21.20.16.4550 (11.11.2016)
Revision: 162
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.500000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.600000
Terrain LOD Distance Factor: 1.600000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.650000
Max dynamic foliage View Distance Factor: 1.650000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 3.000000
Max. Number of Shadow Lights: 10
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 8
Farming Simulator 17
Version: 1.5.3.1 b1841
Available Languages: de
Language: de
Time: 2018-07-28 17:15:06
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: trac02 (Version: 2.2)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod trac02 to use it in multiplayer.
Register vehicle type: trac02.MBtrac
dataS/cameraPath01.i3d (0.11) ms
dataS/cameraPath02.i3d (0.09) ms
dataS/cameraPath03.i3d (0.06) ms
data/sky/sky_day_night.i3d (4.39) ms
data/sky/rain.i3d (1.11) ms
data/sky/hail.i3d (0.81) ms
data/sky/dust.i3d (0.50) ms
data/maps/map02.i3d (1877.15) ms
Disabled withering
C:/Users/Johannes/Documents/My Games/FarmingSimulator2017/mods/trac02/i3d/Trac.i3d (194.17) ms
dataS2/character/player/player01.i3d (294.07) ms
Saving screenshot: C:/Users/Johannes/Documents/My Games/FarmingSimulator2017/screenshots/fsScreen_2018_07_28_17_15_34.png
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 950M
Version: 21.20.16.4550 (11.11.2016)
Revision: 162
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.500000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.600000
Terrain LOD Distance Factor: 1.600000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.650000
Max dynamic foliage View Distance Factor: 1.650000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 3.000000
Max. Number of Shadow Lights: 10
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 8
Farming Simulator 17
Version: 1.5.3.1 b1841
Available Languages: de
Language: de
Time: 2018-07-28 17:16:21
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: trac02 (Version: 2.2)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod trac02 to use it in multiplayer. -
https://www.file-upload.net/download-13221161/log.txt.html
ich glaub ich habs noch schlimmer gemacht wies war
Habe es jetzt nochmal probiert und habe jetzt nurnoch zwei Errors in der Log
Log
GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017)
Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz
Memory: 12168 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 950M
Version: 21.20.16.4550 (11.11.2016)
Revision: 162
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.500000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.600000
Terrain LOD Distance Factor: 1.600000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.650000
Max dynamic foliage View Distance Factor: 1.650000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 3.000000
Max. Number of Shadow Lights: 10
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 8
Farming Simulator 17
Version: 1.5.3.1 b1841
Available Languages: de
Language: de
Time: 2018-07-10 17:23:41
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: trac021 (Version: 2.2)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod trac021 to use it in multiplayer.
Register vehicle type: trac021.MBtrac
Error: C:/Users/Johannes/Documents/My Games/FarmingSimulator2017/mods/trac021/Trac.xml. vehicleTypeConfiguration. .
Error: No storeData found in 'C:/Users/Johannes/Documents/My Games/FarmingSimulator2017/mods/trac021/Trac.xml'. StoreItem will be ignored!
dataS/cameraPath01.i3d (0.33) ms
dataS/cameraPath02.i3d (0.39) ms
dataS/cameraPath03.i3d (0.51) ms
data/sky/sky_day_night.i3d (174.49) ms
data/sky/rain.i3d (2.48) ms
data/sky/hail.i3d (1.52) ms
data/sky/dust.i3d (0.91) ms
data/maps/map02.i3d (11878.15) ms
Disabled withering
dataS2/character/player/player01.i3d (300.31) ms
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 950M
Version: 21.20.16.4550 (11.11.2016)
Revision: 162
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.500000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.600000
Terrain LOD Distance Factor: 1.600000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.650000
Max dynamic foliage View Distance Factor: 1.650000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 3.000000
Max. Number of Shadow Lights: 10
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 8
Farming Simulator 17
Version: 1.5.3.1 b1841
Available Languages: de
Language: de
Time: 2018-07-10 17:25:02
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: trac021 (Version: 2.2)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod trac021 to use it in multiplayer. -
jetzt, hab irgend wie nur die halbe log kopiert
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Hi FBM-Community
ich hatte da mal eine Frage und zwar habe ich mir verschiedene Auspuffconfigurationen in meinen Mb trac gebaut.
Aber Ingame wird mir nix angezeigt.
Log.txt
GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017)
Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz
Memory: 12168 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 950M
Version: 21.20.16.4550 (11.11.2016)
Revision: 162
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.500000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.600000
Terrain LOD Distance Factor: 1.600000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.650000
Max dynamic foliage View Distance Factor: 1.650000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 3.000000
Max. Number of Shadow Lights: 10
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 8
Farming Simulator 17
Version: 1.5.3.1 b1841
Available Languages: de
Language: de
Time: 2018-07-08 14:24:19
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: trac02 (Version: 2.2)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod trac02 to use it in multiplayer.
Register vehicle type: trac02.MBtrac
dataS/cameraPath01.i3d (0.32) ms
dataS/cameraPath02.i3d (0.28) ms
dataS/cameraPath03.i3d (0.25) ms
data/sky/sky_day_night.i3d (6.58) ms
data/sky/rain.i3d (2.00) ms
data/sky/hail.i3d (1.55) ms
data/sky/dust.i3d (1.38) ms
data/maps/map02.i3d (2438.26) ms
Disabled withering
dataS2/character/player/player01.i3d (309.16) ms
Error: Failed to open xml file 'C:/Users/Johannes/Documents/My Games/FarmingSimulator2017/mods/FBM17_MBtracMittel_neu/Auspuffset/shared/vehicleShader.xml'.
Error: Can't load resource 'C:/Users/Johannes/Documents/My Games/FarmingSimulator2017/mods/FBM17_MBtracMittel_neu/Auspuffset/shared/default_cube.dds'.
Error: Can't load resource 'C:/Users/Johannes/Documents/My Games/FarmingSimulator2017/mods/FBM17_MBtracMittel_neu/Auspuffset/shared/default_normal.dds'.
Error: Can't load resource 'C:/Users/Johannes/Documents/My Games/FarmingSimulator2017/mods/FBM17_MBtracMittel_neu/Auspuffset/shared/rough_cube.dds'.
Error: Can't load resource 'C:/Users/Johannes/Documents/My Games/FarmingSimulator2017/mods/FBM17_MBtracMittel_neu/Auspuffset/shared/default_cube.dds'.
C:/Users/Johannes/Documents/My Games/FarmingSimulator2017/mods/trac02/i3d/Trac.i3d (1322.98) ms
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 950M
Version: 21.20.16.4550 (11.11.2016)
Revision: 162
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.500000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.600000
Terrain LOD Distance Factor: 1.600000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.650000
Max dynamic foliage View Distance Factor: 1.650000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 3.000000
Max. Number of Shadow Lights: 10
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 8
Farming Simulator 17
Version: 1.5.3.1 b1841
Available Languages: de
Language: de
Time: 2018-07-08 14:26:10
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: trac02 (Version: 2.2)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod trac02 to use it in multiplayer. -
Wie wäre der
Administrator7. Juni 2018 um 14:58 -
Kann als gelöst markiert werden
Danke an dieser Stelle noch mal an Padschi
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Hab ich ja im Ge gemacht
Aber dass mit der Mod des werd ich mal probieren
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ja sorry tut mir leid ok
@JensJupp
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Hi
Hierist jetzt die log, ja ich weiß lange her, aber hatte viel Stress in letzter Zeit.
Log
GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017)
Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz
Memory: 12168 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 950M
Version: 21.20.16.4550 (11.11.2016)
Revision: 162
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.500000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.600000
Terrain LOD Distance Factor: 1.600000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.650000
Max dynamic foliage View Distance Factor: 1.650000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 3.000000
Max. Number of Shadow Lights: 10
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 8
Farming Simulator 17
Version: 1.5.3.1 b1841
Available Languages: de
Language: de
Time: 2018-06-29 12:49:23
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Warning: Mod-List download failed... retry in 2.000041 s. 0 trail
Error: Failed to open xml file 'C:/Users/Johannes/Documents/My Games/FarmingSimulator2017/mods/FS17_FENDT800FavoritBreit/modDesc.xml'.
Load mod: FS17_FENDT800FavoritBreit
Error: Missing descVersion attribute in mod FS17_FENDT800FavoritBreit
Warning: Mod-List download failed... retry in 4.018467 s. 1 trail
Warning: Mod-List download failed... retry in 6.006334 s. 2 trail
dataS/cameraPath01.i3d (0.33) ms
dataS/cameraPath02.i3d (0.24) ms
dataS/cameraPath03.i3d (0.29) ms
data/sky/sky_day_night.i3d (122.86) ms
data/sky/rain.i3d (1.91) msdata/sky/hail.i3d (1.35) ms
data/sky/dust.i3d (1.05) ms
Warning: Mod-List download failed... retry in 8.026500 s. 3 trail
data/maps/map02.i3d (9494.12) ms
Warning: Mod-List download failed... retry in 10.019169 s. 4 trail
Disabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (81.62) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (51.48) ms
data/vehicles/steerable/zetor/zetorProximaPower.i3d (462.47) ms
data/vehicles/trailers/metaltech/db8000.i3d (51.12) ms
data/vehicles/steerable/zetor/zetorForterraHD.i3d (423.54) ms
data/vehicles/tools/kverneland/kvernelandQualidisc3m.i3d (395.99) ms
data/vehicles/tools/kverneland/kvernelandAccordDL.i3d (263.92) ms
dataS2/character/player/player01.i3d (291.05) ms
Warning: Mod-List download failed... retry in 12.015724 s. 5 trailIch hoffe ihr könnt mir da Helfen
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Also ich könnt es mal probieren, hab es zwar noch nicht oft gemacht, aber sonst
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Also Dh einbauen das dürfte man noch hinkriegen, also ich kanns zuwar nicht aber frag doch einach mal ins dir wer machen kann
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naja gamsting sagt mir nicht so zu, und ohne hat zu viele produktionen
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Hallo Com
Gestern gab es anscheinend irgendwo auf Facebook einen Unimog U5000 Tridem.
Weiß jemand wo es den gab oder hat den Link?
Danke schön mal im voraus.
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ok und wie mache ich das dann?
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Hallo zusammen
Ich habe mal eine Frage, und zwar finde ich die Map Freiensteinau echt geil, aber die pflanzentexturen vom Mais sind komisch und manchmal wächst das Getreide überall.
Meine Frage, weiß jemand eine ähnliche hügeliche Map mit viel Wiese?
Oder was noch geiler wäre könnten mir das wer fixen?
Danke im voraus
Jolo-agrar
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ok danke trotzdem