Beiträge von FendtBauer1050

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    2019-12-18 00:26 Warning (script): 'setTranslation': Argument 3 has wrong type. Expected: Float. Actual: Nil

    2019-12-18 00:26 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType

    2019-12-18 00:26 LUA call stack:

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (759) : setTranslation

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (229) : updateLoad

    2019-12-18 00:26 dataS/scripts/vehicles/SpecializationUtil.lua (30)

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (659) : raiseEvent

    2019-12-18 00:26 dataS/scripts/i3d/I3DManager.lua (118) : asyncCallbackFunction

    2019-12-18 00:26 Warning (script): 'setScale': Argument 1 has wrong type. Expected: Float. Actual: Nil

    2019-12-18 00:26 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType

    2019-12-18 00:26 LUA call stack:

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (760) : setScale

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (229) : updateLoad

    2019-12-18 00:26 dataS/scripts/vehicles/SpecializationUtil.lua (30)

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (659) : raiseEvent

    2019-12-18 00:26 dataS/scripts/i3d/I3DManager.lua (118) : asyncCallbackFunction

    2019-12-18 00:26 Warning (script): 'setScale': Argument 1 has wrong type. Expected: Float. Actual: Nil

    2019-12-18 00:26 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType

    2019-12-18 00:26 LUA call stack:

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (762) : setScale

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (229) : updateLoad

    2019-12-18 00:26 dataS/scripts/vehicles/SpecializationUtil.lua (30)

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (659) : raiseEvent

    2019-12-18 00:26 dataS/scripts/i3d/I3DManager.lua (118) : asyncCallbackFunction

    2019-12-18 00:26 Warning (script): 'setScale': Argument 1 has wrong type. Expected: Float. Actual: Nil

    2019-12-18 00:26 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType

    2019-12-18 00:26 LUA call stack:

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (773) : setScale

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (230) : updateUnload

    2019-12-18 00:26 dataS/scripts/vehicles/SpecializationUtil.lua (30)

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (659) : raiseEvent

    2019-12-18 00:26 dataS/scripts/i3d/I3DManager.lua (118) : asyncCallbackFunction

    2019-12-18 00:26 Warning (script): 'setTranslation': Argument 3 has wrong type. Expected: Float. Actual: Nil

    2019-12-18 00:26 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType

    2019-12-18 00:26 LUA call stack:

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (759) : setTranslation

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (229) : updateLoad

    2019-12-18 00:26 dataS/scripts/vehicles/SpecializationUtil.lua (30)

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (659) : raiseEvent

    2019-12-18 00:26 dataS/scripts/i3d/I3DManager.lua (71) : asyncCallbackFunction

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (333) : loadSharedI3DFile

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (753) : load

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (868) : loadVehicle

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (846) : loadVehiclesAtPlaceStep

    2019-12-18 00:26 dataS/scripts/shop/BuyVehicleEvent.lua (102) : loadVehiclesAtPlace

    2019-12-18 00:26 dataS/scripts/network/Connection.lua (77) : run

    2019-12-18 00:26 dataS/scripts/gui/ShopController.lua (253) : sendEvent

    2019-12-18 00:26 dataS/scripts/gui/ShopConfigScreen.lua (1588) : update

    2019-12-18 00:26 dataS/scripts/gui/base/Gui.lua (608) : update

    2019-12-18 00:26 dataS/scripts/main.lua (1892) : update

    2019-12-18 00:26 Warning (script): 'setScale': Argument 1 has wrong type. Expected: Float. Actual: Nil

    2019-12-18 00:26 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType

    2019-12-18 00:26 LUA call stack:

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (760) : setScale

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (229) : updateLoad

    2019-12-18 00:26 dataS/scripts/vehicles/SpecializationUtil.lua (30)

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (659) : raiseEvent

    2019-12-18 00:26 dataS/scripts/i3d/I3DManager.lua (71) : asyncCallbackFunction

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (333) : loadSharedI3DFile

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (753) : load

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (868) : loadVehicle

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (846) : loadVehiclesAtPlaceStep

    2019-12-18 00:26 dataS/scripts/shop/BuyVehicleEvent.lua (102) : loadVehiclesAtPlace

    2019-12-18 00:26 dataS/scripts/network/Connection.lua (77) : run

    2019-12-18 00:26 dataS/scripts/gui/ShopController.lua (253) : sendEvent

    2019-12-18 00:26 dataS/scripts/gui/ShopConfigScreen.lua (1588) : update

    2019-12-18 00:26 dataS/scripts/gui/base/Gui.lua (608) : update

    2019-12-18 00:26 dataS/scripts/main.lua (1892) : update

    2019-12-18 00:26 Warning (script): 'setScale': Argument 1 has wrong type. Expected: Float. Actual: Nil

    2019-12-18 00:26 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType

    2019-12-18 00:26 LUA call stack:

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (762) : setScale

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (229) : updateLoad

    2019-12-18 00:26 dataS/scripts/vehicles/SpecializationUtil.lua (30)

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (659) : raiseEvent

    2019-12-18 00:26 dataS/scripts/i3d/I3DManager.lua (71) : asyncCallbackFunction

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (333) : loadSharedI3DFile

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (753) : load

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (868) : loadVehicle

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (846) : loadVehiclesAtPlaceStep

    2019-12-18 00:26 dataS/scripts/shop/BuyVehicleEvent.lua (102) : loadVehiclesAtPlace

    2019-12-18 00:26 dataS/scripts/network/Connection.lua (77) : run

    2019-12-18 00:26 dataS/scripts/gui/ShopController.lua (253) : sendEvent

    2019-12-18 00:26 dataS/scripts/gui/ShopConfigScreen.lua (1588) : update

    2019-12-18 00:26 dataS/scripts/gui/base/Gui.lua (608) : update

    2019-12-18 00:26 dataS/scripts/main.lua (1892) : update

    2019-12-18 00:26 Warning (script): 'setScale': Argument 1 has wrong type. Expected: Float. Actual: Nil

    2019-12-18 00:26 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType

    2019-12-18 00:26 LUA call stack:

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (773) : setScale

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (230) : updateUnload

    2019-12-18 00:26 dataS/scripts/vehicles/SpecializationUtil.lua (30)

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (659) : raiseEvent

    2019-12-18 00:26 dataS/scripts/i3d/I3DManager.lua (71) : asyncCallbackFunction

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (333) : loadSharedI3DFile

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (753) : load

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (868) : loadVehicle

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (846) : loadVehiclesAtPlaceStep

    2019-12-18 00:26 dataS/scripts/shop/BuyVehicleEvent.lua (102) : loadVehiclesAtPlace

    2019-12-18 00:26 dataS/scripts/network/Connection.lua (77) : run

    2019-12-18 00:26 dataS/scripts/gui/ShopController.lua (253) : sendEvent

    2019-12-18 00:26 dataS/scripts/gui/ShopConfigScreen.lua (1588) : update

    2019-12-18 00:26 dataS/scripts/gui/base/Gui.lua (608) : update

    2019-12-18 00:26 dataS/scripts/main.lua (1892) : update

    hallo liebe Com.

    Ich habe jetzt mehrere male versucht, das autoload wood aus dem timber runter pack in meine Holz Brücke zubauen.

    Habe es genau wie in dem original gemacht doch leider funktioniert es nicht.

    Kann mir da jemand helfen?

    I3dmapping habe ich angepasst habe mehrere lua Fehler in der log