<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="implement">
<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
<storeData>
<name> <en>Beton Weight 2300</en>
</name>
<functions>
<function>$l10n_function_weight</function>
</functions>
<specs>
<capacity unit="$l10n_unit_kg">2300</capacity>
</specs>
<rotation>0</rotation>
<image>store_agco2300.dds</image>
<price>2050</price>
<lifetime>600</lifetime>
<brand>AGCO</brand>
<category>weights</category>
<shopTranslationOffset>0 -0.1 0</shopTranslationOffset>
<shopRotationOffset>0 0 0</shopRotationOffset>
<vertexBufferMemoryUsage>55744</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>8940</indexBufferMemoryUsage>
<textureMemoryUsage>8388712</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<base>
<typeDesc>$l10n_typeDesc_weight</typeDesc>
<filename>weight2300.i3d</filename>
<size width="1.5" length="1"/>
<components>
<component centerOfMass="0 0.1 0" solverIterationCount="10" mass="2300"/>
</components>
<schemaOverlay attacherJointPosition="0 0">
<default name="DEFAULT_IMPLEMENT"/>
<selected name="DEFAULT_IMPLEMENT_SELECTED"/>
</schemaOverlay>
</base>
<attachable>
<inputAttacherJoints>
<inputAttacherJoint node="0>0" jointType="implement" topReferenceNode="0>1" lowerRotLimitScale="0 0 0" upperRotationOffset="3" lowerRotationOffset="0" needsLowering="false">
<distanceToGround lower="0" upper="1.5"/>
</inputAttacherJoint>
</inputAttacherJoints>
</attachable>
<foliageBending>
<bendingNode minX="-0.6" maxX="0.6" minZ="-0.5" maxZ="0.5" yOffset="0.2"/>
</foliageBending>
<baseMaterial>
<material name="Weight_mat" baseNode="weight_vis">
<shaderParameter name="colorMat9" value="AGCO_GREY1"/>
</material>
</baseMaterial>
<baseMaterialConfigurations price="100" useDefaultColors="true" defaultColorIndex="6">
<material name="Weight_mat" shaderParameter="colorMat9"/>
</baseMaterialConfigurations>
<wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
<washable dirtDuration="90" washDuration="1" workMultiplier="2" fieldMultiplier="2"/>
<i3dMappings>
<i3dMapping id="attacherJoint" node="0>0"/>
<i3dMapping id="topReferenceNode" node="0>1"/>
<i3dMapping id="Weight_vis" node="0>2"/>
</i3dMappings>
</vehicle>