Beiträge von CeddyS

    Moin zusammen,

    mein Spiel startet nicht mehr, ich habe keine Ahnung was los ist :/

    Hier die Log mit den Error's:

    Spoiler anzeigen

    GIANTS Engine Runtime 8.0.0 (19542) 64bit (Build Date: Jul 3 2019)

    Copyright (c) 2008-2019, GIANTS Software GmbH (giants-software.com), All Rights Reserved.

    Copyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved.

    Application: FarmingSimulator2019

    Main System

    CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz

    Memory: 8138 MB

    OS: Windows NT 10.0 64-bit

    Physics System

    Version: 5.9.5

    Thread(s): 2

    Input System

    Keyboard enabled

    Mouse enabled

    Gamepad/Joystick enabled

    Force Feedback disabled

    Devices:

    XINPUT_GAMEPAD

    Number of Axes: 6

    Number of Buttons: 14

    XINPUT_GAMEPAD

    Number of Axes: 6

    Number of Buttons: 14

    Audio System

    Driver: SoftMixer WASAPI Stereo

    Version: 2018.11

    Frequency: 48000

    Max. active sources: 256

    Render System

    Driver: Direct 3D 11

    Card Vendor: NVIDIA Corporation

    Renderer: NVIDIA GeForce GTX 1050 Ti

    Version: 23.21.13.8843 (27.11.2017)

    Revision: 161

    Feature level: DirectX 11

    Windowed Mode : off

    V-Sync : on

    Effective Window Resolution: 2560 x 1440

    Error: Failed to compile shader overlayArrayTexture.cg.

    Started 2 threads for threadpool 'Render threadpool'

    Hardware Profile

    Level: Custom High

    View Distance Factor: 1.000000

    Shadow Quality: 1.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box false

    Shader Quality: 2

    Skip Mipmaps: 1

    LOD Distance Factor: 1.000000

    Terrain LOD Distance Factor: 1.500000

    Terrain Normal Mapping: Yes

    Foliage View Distance Factor: 1.200000

    Volume Mesh Tessellation Factor: 1.000000

    Tyre Tracks Segments Factor: 2.000000

    Max. Number of Shadow Lights: 3

    Max. Number of Lights: 512

    Max. Number of Lights Per Cluster: 32

    MSAA: 2

    Bloom Quality: 4

    SSAO Quality: 12

    DOF: Enabled

    Cloud Quality: 3

    EnvMap Blending: Enabled

    ShaderId compositeToDevice.cg:2

    Error: Failed to compile shader compositeToDevice.cg:2.

    Error: Cannot load compositeToDevice.cg

    vllt könnt ihr mir ja weiterhelfen, danke schon mal :)