Diese Fehler treten nur auf wenn ich versuche den Helfer laufen zu lassen. ich habe es schon geschaut was es sein kann aber nix gefunden.
Error: Running LUA method 'update'.
2020-03-10 11:30 dataS/scripts/vehicles/ai/AIVehicleUtil.lua(305) : attempt to call method 'getAIToolReverserDirectionNode' (a nil value)
2020-03-10 11:30 Warning (script): 'setTranslation': Argument 1 has wrong type. Expected: Int. Actual: Nil
2020-03-10 11:30 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType expectedType == Value::ClassType
2020-03-10 11:30 LUA call stack:
2020-03-10 11:30 dataS/scripts/vehicles/specializations/AIVehicle.lua (702) : setTranslation
2020-03-10 11:30 dataS/scripts/utils/Utils.lua (381) : oldFunc
2020-03-10 11:30 dataS/scripts/vehicles/specializations/AIVehicle.lua (1072) : stopAIVehicle
2020-03-10 11:30 dataS/scripts/input/InputEvent.lua (100) : callback
2020-03-10 11:30 dataS/scripts/input/InputBinding.lua (3202) : notifyInput
2020-03-10 11:30 dataS/scripts/input/InputBinding.lua (2924) : updateInput
2020-03-10 11:30 dataS/scripts/main.lua (1871) : update
2020-03-10 11:31 C:/Users/schum/OneDrive/Dokumente/My Games/FarmingSimulator2019/mods/FS19_LazyArmEasel/LazyArm.i3d (16.22 ms)
2020-03-10 11:35 Warning (physics): Adding duplicate trigger callback for aiCollisionTrigger. Second addition is ignored.
2020-03-10 11:35 Error: Running LUA method 'update'.
2020-03-10 11:35 dataS/scripts/vehicles/ai/AIVehicleUtil.lua(305) : attempt to call method 'getAIToolReverserDirectionNode' (a nil value)
2020-03-10 11:35 Warning (script): 'setTranslation': Argument 1 has wrong type. Expected: Int. Actual: Nil
2020-03-10 11:35 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType expectedType == Value::ClassType
2020-03-10 11:35 LUA call stack:
2020-03-10 11:35 dataS/scripts/vehicles/specializations/AIVehicle.lua (702) : setTranslation
2020-03-10 11:35 dataS/scripts/utils/Utils.lua (381) : oldFunc
2020-03-10 11:35 dataS/scripts/vehicles/specializations/AIVehicle.lua (1072) : stopAIVehicle
2020-03-10 11:35 dataS/scripts/input/InputEvent.lua (100) : callback
2020-03-10 11:35 dataS/scripts/input/InputBinding.lua (3202) : notifyInput
2020-03-10 11:35 dataS/scripts/input/InputBinding.lua (2924) : updateInput
2020-03-10 11:35 dataS/scripts/main.lua (1871) : update
2020-03-10 11:38 Game saved successfully.
2020-03-10 11:38 Warning: Deleting object 'aiCollisionTrigger' before all triggers are removed.