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Autoload wood einbauen

    • Erledigt
  • FendtBauer1050
  • 18. Dezember 2019 um 00:47
In so genannten "Bilder/Hilfethreads" dürfen keine Bilder auf den Server von FBM hochgeladen werden.
Durch die hohe Anzahl an Bildern die täglich eingestellt werden ist eine baldige Serverauslastung vorauszusehen.
Da wir dies nicht kompensieren können und auch keine Bilder oder ganze Threads löschen möchten,
bitten wir euch auch in Zukunft die Bilder bei "Fremdhostern" einzustellen.
Wir empfehlen: https://de.imgbb.com/
  • FendtBauer1050
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    • 18. Dezember 2019 um 00:47
    • #1

    hallo liebe Com.

    Ich habe jetzt mehrere male versucht, das autoload wood aus dem timber runter pack in meine Holz Brücke zubauen.

    Habe es genau wie in dem original gemacht doch leider funktioniert es nicht.

    Kann mir da jemand helfen?

    I3dmapping habe ich angepasst habe mehrere lua Fehler in der log

  • FendtBauer1050
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    • 18. Dezember 2019 um 00:55
    • #2
    Spoiler anzeigen

    2019-12-18 00:26 Warning (script): 'setTranslation': Argument 3 has wrong type. Expected: Float. Actual: Nil

    2019-12-18 00:26 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType

    2019-12-18 00:26 LUA call stack:

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (759) : setTranslation

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (229) : updateLoad

    2019-12-18 00:26 dataS/scripts/vehicles/SpecializationUtil.lua (30)

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (659) : raiseEvent

    2019-12-18 00:26 dataS/scripts/i3d/I3DManager.lua (118) : asyncCallbackFunction

    2019-12-18 00:26 Warning (script): 'setScale': Argument 1 has wrong type. Expected: Float. Actual: Nil

    2019-12-18 00:26 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType

    2019-12-18 00:26 LUA call stack:

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (760) : setScale

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (229) : updateLoad

    2019-12-18 00:26 dataS/scripts/vehicles/SpecializationUtil.lua (30)

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (659) : raiseEvent

    2019-12-18 00:26 dataS/scripts/i3d/I3DManager.lua (118) : asyncCallbackFunction

    2019-12-18 00:26 Warning (script): 'setScale': Argument 1 has wrong type. Expected: Float. Actual: Nil

    2019-12-18 00:26 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType

    2019-12-18 00:26 LUA call stack:

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (762) : setScale

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (229) : updateLoad

    2019-12-18 00:26 dataS/scripts/vehicles/SpecializationUtil.lua (30)

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (659) : raiseEvent

    2019-12-18 00:26 dataS/scripts/i3d/I3DManager.lua (118) : asyncCallbackFunction

    2019-12-18 00:26 Warning (script): 'setScale': Argument 1 has wrong type. Expected: Float. Actual: Nil

    2019-12-18 00:26 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType

    2019-12-18 00:26 LUA call stack:

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (773) : setScale

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (230) : updateUnload

    2019-12-18 00:26 dataS/scripts/vehicles/SpecializationUtil.lua (30)

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (659) : raiseEvent

    2019-12-18 00:26 dataS/scripts/i3d/I3DManager.lua (118) : asyncCallbackFunction

    2019-12-18 00:26 Warning (script): 'setTranslation': Argument 3 has wrong type. Expected: Float. Actual: Nil

    2019-12-18 00:26 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType

    2019-12-18 00:26 LUA call stack:

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (759) : setTranslation

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (229) : updateLoad

    2019-12-18 00:26 dataS/scripts/vehicles/SpecializationUtil.lua (30)

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (659) : raiseEvent

    2019-12-18 00:26 dataS/scripts/i3d/I3DManager.lua (71) : asyncCallbackFunction

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (333) : loadSharedI3DFile

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (753) : load

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (868) : loadVehicle

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (846) : loadVehiclesAtPlaceStep

    2019-12-18 00:26 dataS/scripts/shop/BuyVehicleEvent.lua (102) : loadVehiclesAtPlace

    2019-12-18 00:26 dataS/scripts/network/Connection.lua (77) : run

    2019-12-18 00:26 dataS/scripts/gui/ShopController.lua (253) : sendEvent

    2019-12-18 00:26 dataS/scripts/gui/ShopConfigScreen.lua (1588) : update

    2019-12-18 00:26 dataS/scripts/gui/base/Gui.lua (608) : update

    2019-12-18 00:26 dataS/scripts/main.lua (1892) : update

    2019-12-18 00:26 Warning (script): 'setScale': Argument 1 has wrong type. Expected: Float. Actual: Nil

    2019-12-18 00:26 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType

    2019-12-18 00:26 LUA call stack:

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (760) : setScale

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (229) : updateLoad

    2019-12-18 00:26 dataS/scripts/vehicles/SpecializationUtil.lua (30)

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (659) : raiseEvent

    2019-12-18 00:26 dataS/scripts/i3d/I3DManager.lua (71) : asyncCallbackFunction

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (333) : loadSharedI3DFile

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (753) : load

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (868) : loadVehicle

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (846) : loadVehiclesAtPlaceStep

    2019-12-18 00:26 dataS/scripts/shop/BuyVehicleEvent.lua (102) : loadVehiclesAtPlace

    2019-12-18 00:26 dataS/scripts/network/Connection.lua (77) : run

    2019-12-18 00:26 dataS/scripts/gui/ShopController.lua (253) : sendEvent

    2019-12-18 00:26 dataS/scripts/gui/ShopConfigScreen.lua (1588) : update

    2019-12-18 00:26 dataS/scripts/gui/base/Gui.lua (608) : update

    2019-12-18 00:26 dataS/scripts/main.lua (1892) : update

    2019-12-18 00:26 Warning (script): 'setScale': Argument 1 has wrong type. Expected: Float. Actual: Nil

    2019-12-18 00:26 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType

    2019-12-18 00:26 LUA call stack:

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (762) : setScale

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (229) : updateLoad

    2019-12-18 00:26 dataS/scripts/vehicles/SpecializationUtil.lua (30)

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (659) : raiseEvent

    2019-12-18 00:26 dataS/scripts/i3d/I3DManager.lua (71) : asyncCallbackFunction

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (333) : loadSharedI3DFile

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (753) : load

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (868) : loadVehicle

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (846) : loadVehiclesAtPlaceStep

    2019-12-18 00:26 dataS/scripts/shop/BuyVehicleEvent.lua (102) : loadVehiclesAtPlace

    2019-12-18 00:26 dataS/scripts/network/Connection.lua (77) : run

    2019-12-18 00:26 dataS/scripts/gui/ShopController.lua (253) : sendEvent

    2019-12-18 00:26 dataS/scripts/gui/ShopConfigScreen.lua (1588) : update

    2019-12-18 00:26 dataS/scripts/gui/base/Gui.lua (608) : update

    2019-12-18 00:26 dataS/scripts/main.lua (1892) : update

    2019-12-18 00:26 Warning (script): 'setScale': Argument 1 has wrong type. Expected: Float. Actual: Nil

    2019-12-18 00:26 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType

    2019-12-18 00:26 LUA call stack:

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (773) : setScale

    2019-12-18 00:26 =C:/Users/Julian/Documents/My Games/FarmingSimulator2019/mods/FB_Forst_Bruecke/Script/autoLoadWood.lua (230) : updateUnload

    2019-12-18 00:26 dataS/scripts/vehicles/SpecializationUtil.lua (30)

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (659) : raiseEvent

    2019-12-18 00:26 dataS/scripts/i3d/I3DManager.lua (71) : asyncCallbackFunction

    2019-12-18 00:26 dataS/scripts/vehicles/Vehicle.lua (333) : loadSharedI3DFile

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (753) : load

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (868) : loadVehicle

    2019-12-18 00:26 dataS/scripts/BaseMission.lua (846) : loadVehiclesAtPlaceStep

    2019-12-18 00:26 dataS/scripts/shop/BuyVehicleEvent.lua (102) : loadVehiclesAtPlace

    2019-12-18 00:26 dataS/scripts/network/Connection.lua (77) : run

    2019-12-18 00:26 dataS/scripts/gui/ShopController.lua (253) : sendEvent

    2019-12-18 00:26 dataS/scripts/gui/ShopConfigScreen.lua (1588) : update

    2019-12-18 00:26 dataS/scripts/gui/base/Gui.lua (608) : update

    2019-12-18 00:26 dataS/scripts/main.lua (1892) : update

  • Claas Fendt
    Gast
    • 18. Dezember 2019 um 07:13
    • #3

    Bitte die gesamte Log anfügen.


    :danke:

  • FendtBauer1050
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    • 18. Dezember 2019 um 07:18
    • #4

    mir wurde schon geholfen danke Thema kann geschlossen werden

  • Leo630
    Gast
    • 18. Dezember 2019 um 07:45
    • #5

    Kannst du bitte noch mitteilen woran es lag.

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