Hallo zusammen,
langsam verstehe ich echt die Welt nicht mehr.
Mein konvertierter Hänger läuft so weit, aber die Reifen gehen nicht. Ich finde den Fehler nicht und verzweifle langsam...
Die Log zeigt diesen Abschnitt vier mal für jeden Reifen:
Code
2018-12-21 14:39 Error: Index not found: wheelLeftRightN
2018-12-21 14:39 Warning (C:/Users/josef/Documents/My Games/FarmingSimulator2019/mods/FS17_brantnerDPW12000_converted/dpw12000.xml): Invalid wheel repr 'wheelLeftRightN'!
2018-12-21 14:39 Warning (C:/Users/josef/Documents/My Games/FarmingSimulator2019/mods/FS17_brantnerDPW12000_converted/dpw12000.xml): Failed to load node 'nil' for file 'models/wheels_baleTrailer.i3d'
2018-12-21 14:39 Warning (C:/Users/josef/Documents/My Games/FarmingSimulator2019/mods/FS17_brantnerDPW12000_converted/dpw12000.xml): Failed to load node 'nil' for file 'models/wheels_baleTrailer.i3d'
2018-12-21 14:39 Warning: RealLight node missing for light 'vehicle.lights.realLights.low.light(0)' in 'C:/Users/josef/Documents/My Games/FarmingSimulator2019/mods/FS17_brantnerDPW12000_converted/dpw12000.xml'
2018-12-21 14:39 Error: C:/Users/josef/Documents/My Games/FarmingSimulator2019/mods/FS17_brantnerDPW12000_converted/models/Reifen.xml. default. .
2018-12-21 14:39 Warning (C:/Users/josef/Documents/My Games/FarmingSimulator2019/mods/FS17_brantnerDPW12000_converted/dpw12000.xml): No radius defined for wheel 'wheel.default.physics#radius'! Using default value of 0.5!
2018-12-21 14:39 Warning (C:/Users/josef/Documents/My Games/FarmingSimulator2019/mods/FS17_brantnerDPW12000_converted/dpw12000.xml): No width defined for wheel 'wheel.default.physics#width'! Using default value of 0.5!
Hier mal der Ausschnitt aus der xml:
Code
<wheels>
<wheelConfigurations>
<wheelConfiguration name="Strassenreifen" price="0">
<wheels>
<wheel filename="models/wheels_baleTrailer.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
<physics restLoad="0.9" repr="wheelLeftFrontN" initialCompression="29" suspTravel="0.06" spring="40" damper="15" tireTrackAtlasIndex="1" radius="0.52" width="0.388"/>
</wheel>
<wheel filename="models/wheels_baleTrailer.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
<physics restLoad="0.9" repr="wheelLeftRightN" initialCompression="29" suspTravel="0.06" spring="40" damper="15" tireTrackAtlasIndex="1" radius="0.52" width="0.388"/>
</wheel>
<wheel filename="models/wheels_baleTrailer.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
<physics restLoad="1.4" repr="wheelLeftN" initialCompression="48" suspTravel="0.06" spring="40" damper="15" tireTrackAtlasIndex="1" radius="0.52" width="0.388"/>
</wheel>
<wheel filename="models/wheels_baleTrailer.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
<physics restLoad="1.4" repr="wheelRightN" initialCompression="48" suspTravel="0.06" spring="40" damper="15" tireTrackAtlasIndex="1" radius="0.52" width="0.388"/>
</wheel>
</wheels>
<objectChange node="AchseVorneKurz" visibilityActive="true" />
<objectChange node="AchseHintenKurz" visibilityActive="true"/>
<objectChange node="AchseVorneLang" visibilityActive="false"/>
<objectChange node="AchseHintenLang" visibilityActive="false"/>
</wheelConfiguration>
<wheelConfiguration name="Geländereifen" price="2000">
<wheels>
<wheel filename="models/Reifen.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
<physics restLoad="0.9" repr="wheelLeftFrontH" forcePointRatio="0.2" initialCompression="29" suspTravel="0.15" spring="50" damper="50" radius="0.5364" width="0.385"/>
</wheel>
<wheel filename="models/Reifen.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
<physics restLoad="0.9" repr="wheelLeftRightH" forcePointRatio="0.2" initialCompression="29" suspTravel="0.15" spring="50" damper="50" radius="0.5364" width="0.385"/>
</wheel>
<wheel filename="models/Reifen.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
<physics restLoad="1.4" repr="wheelLeftH" forcePointRatio="0.3" initialCompression="48" suspTravel="0.15" spring="50" damper="50" radius="0.5364" width="0.385"/>
</wheel>
<wheel filename="models/Reifen.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
<physics restLoad="1.4" repr="wheelRightH" forcePointRatio="0.3" initialCompression="48" suspTravel="0.15" spring="50" damper="50" radius="0.5364" width="0.385"/>
</wheel>
</wheels>
<objectChange node="AchseVorneKurz" visibilityActive="false"/>
<objectChange node="AchseHintenKurz" visibilityActive="false"/>
<objectChange node="AchseVorneLang" visibilityActive="true"/>
<objectChange node="AchseHintenLang" visibilityActive="true"/>
</wheelConfiguration>
</wheelConfiguration>
</wheelConfigurations>
</wheels>
Alles anzeigen
Und hier noch die i3d-Mappings:
Code
<i3dMappings>
<i3dMapping id="wheelLeftFrontN" node="0>0"/>
<i3dMapping id="wheelRightFrontN" node="0>1"/>
<i3dMapping id="wheelLeftN" node="1>0"/>
<i3dMapping id="wheelRightN" node="1>1"/>
<i3dMapping id="wheelLeftFrontH" node="0>18"/>
<i3dMapping id="wheelRightFrontH" node="0>19"/>
<i3dMapping id="wheelLeftH" node="1>6"/>
<i3dMapping id="wheelRightH" node="1>7"/>
<i3dMapping id="AchseHintenKurz" node="0>4|0"/>
<i3dMapping id="AchseHintenLang" node="0>4|1"/>
<i3dMapping id="AchseVorneKurz" node="1>2|0"/>
<i3dMapping id="AchseVorneLang" node="1>2|1"/>
</i3dMappings>
Alles anzeigen
Auch einen Screenshot vom Scenegraph im GE habe ich:
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Es stimmt doch alles, oder?
Um jede Hilfe bin ich dankbar,
LG