neue savedid erstellen für duplicirte halle

  • moin moin ich habe mir die schranken aus dem modhub in die franken verbaut keine lua fehler wird auch in der animated objects geladen nur sie lässt sich nicht öffnen hier die log

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    GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017)

    Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved.

    Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved.

    Application: FarmingSimulator2017

    Main System

    CPU: Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz

    Memory: 8064 MB

    OS: Windows NT 10.0 64-bit

    Physics System

    Version: 5.9.5

    Thread(s): 2

    Input System

    Keyboard enabled

    Mouse enabled

    Gamepad/Joystick enabled

    Force Feedback disabled

    Audio System

    Driver: OpenAL

    Version: 1.1

    Device: Generic Software

    Render System

    Driver: Direct 3D 11

    Card Vendor: Intel Corporation

    Renderer: Intel(R) HD Graphics 620

    Version: 21.19.136.0 (2.9.2016)

    Revision: 2

    Feature level: DirectX 11 ON

    Info: Effective window resolution 1280 x 720

    Started 2 threads for threadpool 'Render threadpool'

    Hardware Profile

    Level: Custom Medium

    View Distance Factor: 1.000000

    Shadow Quality: 1.000000 Size: 2048 Filter-Size: 4

    Shader Quality: 1

    Skip Mipmaps: 0

    LOD Distance Factor: 1.000000

    Terrain LOD Distance Factor: 1.000000

    Terrain Normal Mapping: Yes

    Foliage View Distance Factor: 1.000000

    Max dynamic foliage View Distance Factor: 1.000000

    Foliage Density: 0.500000

    Volume Mesh Tessellation Factor: 1.000000

    Tyre Tracks Segments Factor: 1.000000

    Max. Number of Shadow Lights: 1

    Max. Number of Lights: 512

    Max. Number of Lights Per Cluster: 32

    MSAA: 0

    Farming Simulator 17

    Version: 1.5.3.1 b1841

    Available Languages: de

    Language: de

    Time: 2018-03-24 22:12:35

    Register configuration 'inputAttacherJoint'

    Register configuration 'attacherJoint'

    Register configuration 'frontloader'

    Register configuration 'motor'

    Register configuration 'baseColor'

    Register configuration 'wheel'

    Register configuration 'rimColor'

    Register configuration 'design'

    Register configuration 'designColor'

    Register configuration 'vehicleType'

    Game vehicle types loaded

    Load mod: FBM17_Fendt500 (Version: 2.1.1)

    Load mod: FBM17_KotteVE11700_Lack (Version: 1.0)

    Load mod: FBM17_KotteVE11700_Zink (Version: 1.0)

    Load mod: FBM17_Meiller_Kipper (Version: 1.0.0.0)

    Load mod: FBM17_MF5600_BC6 (Version: 2.0.0.0)

    Load mod: FrankenMapV2 (Version: 1.0)

    Warning: Only zip mods are supported in multiplayer. You need to zip the mod FrankenMapV2 to use it in multiplayer.

    Load mod: FS17_AIVehicleExtension (Version: 1.1.0.0)

    Load mod: FS17_BigBaler_Pack (Version: 1.0.1.0)

    Load mod: FS17_BuyBales (Version: 1.0.0.0)

    Load mod: FS17_claasDisco3450Plus (Version: 1.0.0.0)

    Load mod: FS17_ClaasMegaPack (Version: 2.0.0.0)

    Load mod: FS17_CSZ_set (Version: 11.2.0.0)

    Load mod: FS17_FarmtechTDK900_50k (Version: 1.1)

    Load mod: FS17_ForRealModule03_GroundResponse (Version: 1.0.4.0)

    Load mod: FS17_KotteGarantVT14000 (Version: 1.1.0.0)

    Load mod: FS17_KroneBigPack120_80 (Version: 2.1.0.0)

    Load mod: FS17_KroneTitan6_42GD (Version: 1.0.1.1)

    Load mod: FS17_LSP_Drillmaschinenpack_Schlauchsystem (Version: 1.0.0.0)

    Load mod: FS17_MB3D_JohnDeere7030 (Version: 2.0.0.0)

    Load mod: FS17_newHollandT6Tier4a (Version: 1.2.0.0)

    Load mod: FS17_placeableRefillStation (Version: 1.0.0.1)

    Load mod: FS17_rabeBluebirdGH (Version: 1.1.0.0)

    Load mod: FS17_richardWesternLivestockTransporters (Version: 1.0.2.0)

    Load mod: FS17_roewerEquipment_PC (Version: 1.0)

    Load mod: FS17_veenhuisW400_pc (Version: 1.1.1.0)

    Load mod: FS17_workingToolbox (Version: 1.0.0.0)

    Load mod: Ls17_Rauch (Version: 1.1)

    Load mod: Schwarzmueller_TiefladerUAL_LS17wsb (Version: 1.0)

    Load mod: TracKK (Version: 2.2)

    Warning (performance): Texture C:/Users/HP-PC/Documents/My Games/FarmingSimulator2017/mods/FS17_workingToolbox/icon_toolbox.png raw format.

    Register vehicle type: FBM17_Fendt500.Fendt700

    Register vehicle type: FBM17_Meiller_Kipper.meiller

    Register vehicle type: FBM17_MF5600_BC6.MF5600BC6

    AutoSteeringEngine initialized

    Register vehicle type: FS17_claasDisco3450Plus.claasDisco3450Plus

    Register vehicle type: FS17_ClaasMegaPack.claasMega208

    Register vehicle type: FS17_ClaasMegaPack.cutter_dirtNodes

    Register vehicle type: FS17_CSZ_set.adattatoreCSZ

    Register vehicle type: FS17_CSZ_set.forcaRotoballe

    Register vehicle type: FS17_CSZ_set.forcaPunteReclinabili

    Register vehicle type: FS17_CSZ_set.forcaExtraElevazione

    Register vehicle type: FS17_CSZ_set.pinzaMordente

    Register vehicle type: FS17_CSZ_set.pinzaFasciati

    Register vehicle type: FS17_CSZ_set.forcaPallet

    Register vehicle type: FS17_CSZ_set.forcaPalletExtra

    Register vehicle type: FS17_CSZ_set.forcaPalletTrattenitore

    Register vehicle type: FS17_CSZ_set.pinzaTronchi

    Register vehicle type: FS17_CSZ_set.pinzaTronchiExtra

    Register vehicle type: FS17_CSZ_set.forcaLetame

    Register vehicle type: FS17_CSZ_set.forcaPolivalente

    Register vehicle type: FS17_CSZ_set.bennaGriglia

    Register vehicle type: FS17_CSZ_set.bennaBietole

    Register vehicle type: FS17_CSZ_set.bennaMultiusoL3000

    Register vehicle type: FS17_CSZ_set.bennaMultiusoL4000

    Register vehicle type: FS17_CSZ_set.bennaScaricoCentrale

    Register vehicle type: FS17_CSZ_set.bennaTrattenitore

    Register vehicle type: FS17_CSZ_set.bennaDesilatrice

    Register vehicle type: FS17_CSZ_set.lamaDozer

    Register vehicle type: FS17_CSZ_set.gancioSollevamento

    Register vehicle type: FS17_CSZ_set.bilancinoSollevamento

    Register vehicle type: FS17_FarmtechTDK900_50k.farmtechTDK900

    Register vehicle type: FS17_KroneTitan6_42GD.MengeleGarant5402

    Register vehicle type: FS17_KroneTitan6_42GD.SilageAdditivesTank

    Register vehicle type: FS17_KroneTitan6_42GD.BuyableBlades

    Register vehicle type: FS17_MB3D_JohnDeere7030.JD7030

    Register vehicle type: FS17_newHollandT6Tier4a.newHollandT6

    Register vehicle type: FS17_newHollandT6Tier4a.stollFrontLoaderFZ30

    Register vehicle type: FS17_rabeBluebirdGH.cultivator

    Register vehicle type: FS17_richardWesternLivestockTransporters.rwCT9

    Register vehicle type: FS17_richardWesternLivestockTransporters.rwPT8

    Register vehicle type: FS17_roewerEquipment_PC.implement_cylindered

    Register vehicle type: FS17_roewerEquipment_PC.implement_configuratableMass

    Register vehicle type: FS17_roewerEquipment_PC.leveler_configuratableMass

    Register vehicle type: FS17_roewerEquipment_PC.silageDistributor

    Register vehicle type: FS17_veenhuisW400_pc.VeenhuisW400

    Register vehicle type: Ls17_Rauch.Rauch_Düngerstreuer

    Register vehicle type: Schwarzmueller_TiefladerUAL_LS17wsb.SCHWARZMUELLERX

    Register vehicle type: TracKK.MBtrac

    dataS/cameraPath01.i3d (0.10) ms

    dataS/cameraPath02.i3d (0.10) ms

    dataS/cameraPath03.i3d (0.10) ms

    data/sky/skyUS_day_night.i3d (12.86) ms

    data/sky/rain.i3d (1.71) ms

    data/sky/hail.i3d (1.00) ms

    data/sky/dust.i3d (0.80) ms

    C:/Users/HP-PC/Documents/My Games/FarmingSimulator2017/mods/FrankenMapV2/maps/map01.i3d (3073.89) ms

    Error: Adding onCreate loaded object with duplicate saveId AnimatedObject_Maschinenhalle_kleinRolltor1

    Error: Adding onCreate loaded object with duplicate saveId AnimatedObject_Maschinenhalle_kleinRolltor2

    Error: Adding onCreate loaded object with duplicate saveId AnimatedObject_Maschinenhalle_kleinRolltor3

    Error: Adding onCreate loaded object with duplicate saveId AnimatedObject_Maschinenhalle_kleinRolltor4

    Error: Adding onCreate loaded object with duplicate saveId AnimatedObject_Maschinenhalle_kleinTuer1

    Error: Adding onCreate loaded object with duplicate saveId AnimatedObject_Maschinenhalle_kleinTuer2

    Error: Adding onCreate loaded object with duplicate saveId AnimatedObject_Maschinenhalle_kleinlightIndoor1

    Warning: Positive direction key 'input_doorOpen' not defined!

    Warning: Positive direction key 'input_doorOpen' not defined!

    --- loading AI Vehicle Extension v1.1 by mogli ---

    Disabled withering

    C:/Users/HP-PC/Documents/My Games/FarmingSimulator2017/mods/FS17_newHollandT6Tier4a/newHollandT6.i3d (307.19) ms

    C:/Users/HP-PC/Documents/My Games/FarmingSimulator2017/mods/FS17_AIVehicleExtension/AutoCombine.i3d (0.17) ms

    C:/Users/HP-PC/Documents/My Games/FarmingSimulator2017/mods/FBM17_Fendt500/fendt700.i3d (1092.65) ms

    data/vehicles/tools/stoll/stollFrontLoaderFZ60.i3d (16.40) ms

    data/vehicles/steerable/sampoRosenlew/sampoRosenlewC6.i3d (93.05) ms

    data/vehicles/cutters/sampoRosenlew/sampoRosenlewC6.i3d (28.20) ms

    C:/Users/HP-PC/Documents/My Games/FarmingSimulator2017/mods/FS17_FarmtechTDK900_50k/farmtechTDK900.i3d (90.55) ms

    C:/Users/HP-PC/Documents/My Games/FarmingSimulator2017/mods/FS17_rabeBluebirdGH/rabeBluebird.i3d (167.18) ms

    C:/Users/HP-PC/Documents/My Games/FarmingSimulator2017/mods/Ls17_Rauch/rauch.i3d (57.26) ms

    data/vehicles/trailers/thueringerAgrar/thueringerAgrarLeguan.i3d (12.47) ms

    C:/Users/HP-PC/Documents/My Games/FarmingSimulator2017/mods/Schwarzmueller_TiefladerUAL_LS17wsb/Tieflader.i3d (93.52) ms

    C:/Users/HP-PC/Documents/My Games/FarmingSimulator2017/mods/FS17_MB3D_JohnDeere7030/johndeere7030.i3d (315.73) ms

    data/vehicles/tools/lely/lelySplendimo320FC.i3d (36.17) ms

    C:/Users/HP-PC/Documents/My Games/FarmingSimulator2017/mods/FS17_claasDisco3450Plus/claasDisco3450Plus.i3d (173.66) ms

    dataS2/character/player/player01.i3d (339.21) ms

  • Wie schaut der passende Eintrag aus der AnimationObjects.xml der Schranke aus?

  • der past zeigt keine fehler an mit der animated objects

    nur der

    Warning: Positive direction key 'input_doorOpen' not defined!

    Warning: Positive direction key 'input_doorOpen' not defined!

  • Deshalb Frage ich, da scheint was nicht zu stimmen. Entweder in der Tastenzuweisung in der AnimationObjects.xml oder in der Moddesc ist dazu kein Input definiert.

  • Ohne die ModDesc und die passenden Abschnitte aus der AnimationObjects.xml zu kennen, schwer zu beantworten.

    Suche mal in der AnimationObjects.xml nach posKey="doorOpen"

    und dann ob du in der Moddesc einen Eintrag dazu hast.

    Schaut in etwa so aus

    <input name="doorOpen" category="ONFOOT" key1="" key2="" device="0" button="BUTTON_3" mouse="MOUSE_BUTTON_LEFT" />

  • <!-- additional inputBindings -->

    <inputBindings>

    <input name="ANIMATED_OBJECT_OPEN_DOOR" category="ONFOOT" key1="" key2="" device="0" button="BUTTON_3" mouse="MOUSE_BUTTON_LEFT" />

    <input name="ANIMATED_OBJECT_CLOSE_DOOR" category="ONFOOT" key1="" key2="" device="0" button="BUTTON_1" mouse="MOUSE_BUTTON_RIGHT" />

    <input name="LIGHTSWITCH_CLICK" category="ONFOOT" key1="" key2="" device="0" button="BUTTON_3" mouse="MOUSE_BUTTON_LEFT" />

    </inputBindings> das habe ich drinnen stehen ist aber nicht von mir eingefügt wurden bau die map bloß um

  • <controls posKey="input_doorOpen" negKey="input_doorClose" triggerNode="0" posText="doorOpen" negText="doorClose" />

    sonst steht da nix habe jetzt auch nicht rausbekommen an was es liegt

    nur noch frage wegen der savedid der fehler mit der schranke ist behoben

    Einmal editiert, zuletzt von HenneG60 (25. März 2018 um 20:00) aus folgendem Grund: Beiträge zusammengefügt

  • Es ist nicht nötig Ständig neue Beiträge zu machen, du kannst deinen letzten Beitrag auch Bearbeiten, wenn du noch mehr zu sagen hast.

    Zu den SaveIDs, du scheinst Dort Animierte Objekte bzw Hallen Kopiert/Dupliziert zu haben. Für diese muss du neue Einträge in der AnimationObjects.xml anlegen und neu Benennen/Nummerieren.