Hallo,
ich wollte heute auf mein Multiplayer Spielstand drauf und aufeinmal kam der Lua Call Stack.
Gestern hat noch alles Funktioniert , hatte keine Dateien geändert beziehungsweise keine Mods hinzugenommen oder entfernt.
Um diesen Eintrag handelt es sich:
2026-01-01 16:20:49.436 Warning: rcBuildContours: Expanding max contours from 70 to 140.
2026-01-01 16:20:51.884
Script error: Divide by zero error.
LUA call stack:
=dataS/scripts/vehicles/specializations/ConnectionHoses.lua:666 getCenterPointAngleRegulation
=dataS/scripts/vehicles/specializations/ConnectionHoses.lua:492 updateConnectionHose
=dataS/scripts/vehicles/specializations/ConnectionHoses.lua:1438 connectHose
=dataS/scripts/vehicles/specializations/ConnectionHoses.lua:341 onLoadFinished
=dataS/scripts/specialization/SpecializationUtil.lua:56 raiseEvent
=dataS/scripts/vehicles/Vehicle.lua:1285 onFinishedLoading
=dataS/scripts/specialization/SpecializationUtil.lua:334 finishLoadingTask
=dataS/scripts/vehicles/Vehicle.lua:1337 finishLoadingTask
=dataS/scripts/vehicles/Vehicle.lua:1256
=dataS/scripts/i3d/I3DManager.lua:138 loadSharedI3DFileAsyncFinished
2026-01-01 16:20:51.887
Script error in localToWorld: Argument 2 is a NaN
LUA call stack:
=[C]:-1 localToWorld
=dataS/scripts/vehicles/specializations/ConnectionHoses.lua:518 updateConnectionHose
=dataS/scripts/vehicles/specializations/ConnectionHoses.lua:1438 connectHose
=dataS/scripts/vehicles/specializations/ConnectionHoses.lua:341 onLoadFinished
=dataS/scripts/specialization/SpecializationUtil.lua:56 raiseEvent
=dataS/scripts/vehicles/Vehicle.lua:1285 onFinishedLoading
=dataS/scripts/specialization/SpecializationUtil.lua:334 finishLoadingTask
=dataS/scripts/vehicles/Vehicle.lua:1337 finishLoadingTask
=dataS/scripts/vehicles/Vehicle.lua:1256
=dataS/scripts/i3d/I3DManager.lua:138 loadSharedI3DFileAsyncFinished
2026-01-01 16:20:51.887 Error: Running LUA method 'loadSharedI3DFileAsyncFinished'.
dataS/scripts/vehicles/specializations/ConnectionHoses.lua:519: attempt to perform arithmetic (sub) on number and nil
Im Anhang habe ich die komplette Log mal eingefügt.
kann mir jemand helfen.