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Welcome to Oklahoma 4X.
The map is based on the North-West part of Oklahoma, USA.
Release Notes:
- Map is Seasons ready with a snow mask and custom Geo inbuilt (with Alfalfa).
- Foliage layers will change colors according to seasons (spring, summer, fall, winter)
- Custom lighting added, orange sunrise and sunset, darker nights, denser clouds.
- Added Around 66 fields, ranging from medium to large.
- 8 custom farm areas on the map with the cow, hogs, sheep, horse & chicken pens.
- Custom silos for grain and custom harvestore silos for grass/hay/straw/alfalfa Included.
- All farms have water and fuel triggers. I left out the house trigger so players can add their own houses.
- A BGA plant can be found on the center of the map which includes 2 large underground silage pits.
- 13 sell points including wood, wood chips, cotton, milk, eggs, grains & root crops.
- There is a Case Dealership at the center of the map, animal dealer, Feed shop for seeds and fertilizer.
- Map has modified traffic, variable speeds with increased collision barriers.
- Alfalfa crop added that re-grows multiple times per season can be baled and fed to cows.
- BeanStraw and CornStalk added and can be baled, sold for a good price.
- Added sell point for chaff, for those that don't want to mess with making silage like me.
- Transport missions are included.
- Added Anhydrous Ammonia as a new fertilizer type. Supports Precision Farming with Soil Map.
- Custom crop textures by "forgotten plants" and custom corn stubble and soybeans in rows from CCS101 & NEFG Modding (Base map from CCS101).
- Multi-Terrain Angle installed, using 32 angles.
- Increased filltypes to support Seasons, StrawHarvest, maize plus mods.
- Map is completely Error-free and just 4 small warnings that are harmless.
Note: I do not take complete credits for the models/objects as a few of them are from Fs17 maps where I did convert, make changes to models and textures.
Credits:
Map Models & objects: Giants Software, CCS101, DR Modding, MRG Mapping, Txzar Mapping, CBJ Midwest Modding, Seriousmods, NoCreekFarms, NEFG Modding, Antler22, CSA Modding, PM-Modding, RWModding, AWModding, Fatian and TSM, blueweb, Rory Kain, bhModding, North Simulation, cjwilksy, IB055, ThompsonM06, Fendt512, Basti_66, Nubsi, and 4MR modding.
Scripts: LS-Modcompany/kevink98, LKX/Stegei, Evgeny Zaitsev, TracMax, CCS101.
- I apologize if there are objects on the map that are not credited properly. Please drop me a message so that I can update credits. I would always credit people's work properly.
- I would always be grateful to Will(CCS101) for helping me with my maps, scripts, and much more when needed.
- I would always be grateful to CCS101, DR Modding, MRG mapping, Serious Mods, Txzar Mapping for letting me use models from their maps.
- I would always be grateful to Djgoham Gaming, Klutch Simulations, FSClub, MRG mapping, TheFarmSimGuy, Kederk Farms, Virtual Farmer, Farmer Klein, PrestigeWorldWide, FeenixFeather & Red Dirt Ranch Gaming for the support and map reviews.
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Version 1.1.0.0
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Modbot -
11. Juli 2021 um 18:52 -
231 Downloads
Version 1.1
-Optimized the map. Lowered the view distance to run smoother than before.
-Fixed Issue where all the animal pens are tied to the first farm created in Multiplayer.
-Fixed Issue where 3 sheep pens and 1 horse pen are owned by the farm you first start with, but all 4 are not located on the same farm on the map.
-Fixed Issue with sell point to trigger at Rocky Farmers Co-Op.
-Fixed Issue with sell point to trigger at ConAgra Mills, Increased the width of the building to fit in larger trucks.
-Fixed Issue where Precision farming is not using custom soilmap.
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Version 1.0.0
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Modbot -
3. Juli 2021 um 12:48 -
231 Downloads
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