V1.8
Central city additions , completed placeable factory industrial area
Majority of highway shoulders and grass has been fixed and textured
many other cosmetic changes and additions
New Savegame required.
Required Mods (included in zip folder)
Easy Shed Pack
Large Mechanic Shop
Michigan Farms Mainshed
FarmSIlo
Schweinstall
Fixed
pioneer sell point, unloading pier now wider
new pig barn, the last pig barn looked nice did not function well.
V1.7
NO MODS NEEDED
New
Cow Farm (2 large cow barns)
Pig Farm (2 large pig barns)
Chicken Farm (2 large chicken coops)
Main Farm (grain farm) only has a farm house
4 Buy Stations (buy all) at each city.
East City almost completed.
other minor decoration fixes and additions.
Please report any issues.
V1.6 map, read-me, and silo update (silo update is important, improved textures)
If you have any issues join discord and will assist you. Every reported problem of map crashing or not runing has been “TOO MANY MODS AND MAPS” in the same mod folder. Reccomend a mod folder switcher.....
I would like to thank everyone that have joined discord to reported issues
Huge thank you to Cimba for the new map preview picture, picking the new start up equipment, and most of all helping to work out all the bugs with peasantville 8x and so much more
V1.6
Map FPS issus now corrected, 60 FPS at farm and around map.
I would like to thank everyone that have joined discord to reported issues
Huge thank you to Cimba for the new map preview picture, picking the new start up equipment, and most of all helping to make work out all the bugs with peasantville 8x and so much more.
V1.5
Custom road signs
new oil refinery sell point
south city complete, empty spots for factories, only the little stuff remains, garbage cans and all the little tiny stuff
since you cant always be farming, off-road park with lake
removal of many trees
map optimizations
V1.4
fixed
FS19_SeedHawk_Peasantville.zip, corrected alfalfa for dedi
LS19_Condor_15001_allFruit.zip corrected alfalfa for ded
almost all trees and grass complete
added flying plane and helicopter and ships
map has further optimizations increase FPS
north city area complete
new save game required
all reported issues have also been fixed
V 1.3
NO MAP ERRORS
Removed from XML
Auto Load trailers,Bread factorry, Diesel factory
NEW
Farmlands Complete
Now factories and vehicles are available in all start up modes!
3 New specialty sell points
2 Bio Gas plants (6 total)
all train silo and depot complete (capacity 20000000)
All train triggers corrected and verified (Train cars capacity is 1 million per grain/beet car)
Oil Pumps (12 Pre filled)
Oil Refinery
Magazine factory
Composite hall pack
the above mods PLUS other mod updates are in the file (Oil Pump, Oil Refinery, Large Farm Silo, Cat Pack), UNZIP and add all files to your mods folder.
Majority of the map is now complete, more trees, lights, signs and other cosmetics and functionality still to come.
V1.1
NEW additions
First new fruit type: Alfalfa by shywizard
Large commercial storage facility near factories (north city), with dry, cold and bulk storage facilities., including A large ATC container yard.
Large sea port (total 3)
Airport
Large Race track
3 of 3 trains complete (train 3 can pick up from certain train 1 and 2 silos) allows use of trains for majority of the whole map and move products to main city.
Cat eyes, bumps and intersection barriers removed from highways
Plus many other additions,
mainly residential areas in city and some grass and trees remain to be completed
please report any issue
additional sell points
Race Track
SEASONS READY
FS19_GEO_peasantville BATA
V 1.0
10 Sell locations
1 Boi-Gas
2 Animal dealers
many gas stations
Production
2 of 3 trains complete.
***MAP UNFINISHED WILL TRY TO RELEASE MONTHLY UPDATES TILL COMPLETE***
NO MAP BOUNDARIES (you can drive off map), TREES OR SEASONS MASK YET
68 Fields (more fields in future)
fields of all kinds, flat , hilly, rough, smooth, small, medium, large and massive.
approx 13 feilds not in list
Field 1 (field01) : 3.980 ha
Field 2 (field02) : 15.980 ha
Field 3 (field03) : 4.000 ha
Field 4 (field04) : 16.040 ha
Field 5 (field05) : 81.090 ha
Field 6 (field06) : 68.715 ha
Field 7 (field07) : 324.180 ha
Field 8 (field08) : 36.000 ha
Field 9 (field09) : 4.000 ha
Field 10 (field10) : 4.020 ha
Field 11 (field11) : 3.990 ha
Field 12 (field12) : 36.030 ha
Field 13 (field13) : 4.010 ha
Field 14 (field14) : 15.980 ha
Field 15 (field15) : 35.940 ha
Field 16 (field16) : 16.000 ha
Field 17 (field17) : 713.892 ha
Field 18 (field18) : 265.702 ha
Field 19 (field19) : 72.210 ha
Field 20 (field20) : 16.040 ha
Field 21 (field21) : 36.060 ha
Field 22 (field22) : 64.080 ha
Field 23 (field23) : 16.040 ha
Field 24 (field24) : 16.040 ha
Field 25 (field25) : 18.045 ha
Field 26 (field26) : 9.015 ha
Field 27 (field27) : 9.015 ha
Field 28 (field28) : 9.030 ha
Field 29 (field29) : 9.030 ha
Field 30 (field30) : 26.681 ha
Field 31 (field31) : 5.784 ha
Field 32 (field32) : 5.808 ha
Field 33 (field33) : 5.784 ha
Field 34 (field34) : 5.784 ha
Field 35 (field35) : 16.095 ha
Field 36 (field36) : 64.040 ha
Field 37 (field37) : 16.020 ha
Field 38 (field38) : 21.527 ha
Field 39 (field39) : 4.020 ha
Field 40 (field40) : 4.020 ha
Field 41 (field41) : 4.020 ha
Field 42 (field42) : 4.030 ha
Field 43 (field43) : 4.020 ha
Field 44 (field44) : 4.020 ha
Field 45 (field45) : 25.050 ha
Field 46 (field46) : 31.519 ha
Field 47 (field47) : 13.014 ha
Field 48 (field48) : 16.080 ha
Field 49 (field49) : 29.859 ha
Field 50 (field50) : 19.404 ha
Field 51 (field51) : 19.404 ha
Field 52 (field52) : 64.080 ha
Field 53 (field53) : 4.020 ha
Field 54 (field54) : 4.020 ha
Field 55 (field55) : 4.030 ha
Field 56 (field56) : 4.030 ha
Field 57 (field57) : 4.060 ha
Field 58 (field58) : 4.060 ha
Field 59 (field59) : 4.020 ha
Field 60 (field60) : 36.802 ha
Field 61 (field61) : 18.403 ha
Field 62 (field62) : 23.609 ha
Field 63 (field63) : 16.040 ha
Field 64 (field64) : 40.874 ha
Field 65 (field65) : 59.242 ha
Field 66 (field66) : 46.150 ha
Field 67 (field67) : 28.256 ha
Field 68 (field67) : 30.979 ha
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Version V3.4 FINAL
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Modbot -
19. Dezember 2020 um 16:01 -
105 Downloads
Updated for Precision Farming Mod
Custom Soil Map and Nitrogen Requirements for Custom Fruit Types added
Custom FS19 precision Farming mod “ ishara scout soil sampler”
Only changes is to the ishara scout soil sampler, Increased to 100.5 radius feet, (was 32.5 feet).
(if you do not want to use the ishara scout soil sampler, Increased to 100.5 radius feet do not add the included FS19_precisionFarming mod, Use Giants Version.)
New multi fruit harvesters
CaseIH635, cotton harvester, makes tobacco and hemp bales (autoload trailer works with cotton bale) travel speed 50Klm/hr, working speed 30Klm/hr
Panther2 with header and header trailer, lettuce, cabbage etc, multiple capacity choices, travel speed 50Klm/hr, working speed 30Klm/hr
Varitron470, lettuce, cabbage etc, multiple capacity choices, travel speed 50Klm/hr
Ropa Multifruit, all fruit types.
6 Pre built farms – farmlands must be purchased, all farm building sellable.
6 Bio Gas Plants.
37 Sell Locations.
68 Fields assorted sizes, some flat, some not.
3 Cities, 1 Town.
Massive underground highway system.
ReadMe and all required files included in 1 zip file ***Important read the readme file***
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Version 1.8.0
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Modbot -
5. Mai 2020 um 12:13 -
266 Downloads
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