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2.1.0 FS19 UMRV

  • Modbot
  • 4. April 2020 um 16:13
  • 430 Downloads
  • 1 Kommentar
  • Herunterladen
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  • Übersicht
  • Versionen 4
  • Kommentare 1

Mod für Landwirtschafts Simulator 19

UMRV from FS17 (by DR Modding) converted by Antler22 to FS19.

Released with permission from DR Modding.

This is the next version to original mod posted by Antler22.

New changes are added by SRDJ571.

All credit goes to original authors.

Please see the description for full details and support with new version changes.

This is Upper Mississippi River Valley from FS17 (by DR Modding) converted by Antler22 to FS19.

Released with permission from DR Modding.

This is the next version to original mod posted by Antler22.

Version 1.0

Original creator: DR Modding and team (FS17)Conversion: Antler22

Map Features

4X

Seasons ready with snowmask

Seasonal textures

Added crops (Wet corn, alfalfa, milo, rice)

Alfalfa that re-grows multiple times per season

Proper crop destruction for wheat, barley, canola, corn, etc.

Multi-terrain angle

Working sellpoints

Working door/gate animations using original FS17 buildings

Field dimensions added (aka, missions!)

Trees in the forests thinned out to help improve FPS

Added sellpoint for chaff, for those that don't want to mess with making silage like me. Custom harvest your maize/corn and sell it right away!

Map runs good, but some foliage textures can work your computer. If you get poor FPS because of the crop textures, copy your base-game foliage folder to the map folder and it should improve.

Animals were removed, but space left for FS19 placeables to fill the gaps back in.

Traffic system and some small details in town were removed to help fix errors and performance.

Crops info:

Wet corn: for combining. Must go through "dryer" to convert to regular corn to sell. Dryer is included in pack and on Nexus.

"Maize" is the standard ingame corn. This is textured to represent forage corn for silage, will stay green at harvest and yields well through a silage harvester.

Alfalfa: leaves a "grass" windrow so that it dries using seasons. However, use it, because it yields higher than regular grass!

Do not use clover or SudanGrass crops. they were brought over but I did not activate them so they won't grow or be useable

Version 1.1

All the credit goes to DR Modding and team for creating the map. Credit goes to Antler22 for taking up the conversion to FS19. I took my time to edit the version 1.0 and made some changes to it. Please note that this is still the initial version and more changes are planned in future.

ChangeLog:

Added new foliage across the map (Still some work need to be done on the opposite side of Iowa) (see images for disc)

Added new dealership building (From FS19 prefabs)

Added few more buildings next to it.

Added new houses

Added new sell point for grains.

Version 1.2

ChangeLog:

Reduced the file size to 1GB now.

Updated the car dealership and added repair trigger (functional)

Added the animal dealer trigger (functional)

Added new houses in the main city

Added new sell point for grains and milk as well.

Next Plans:

Add foliage across the river

Sawmill updates for forestry

New sell points for wool, eggs, milk

New roads, traffic, working trains

Rebuild all cities with new objects (As of now I'm using Gaints software original)

Bilder

  • fs19-umrv-1-2_3.webp
    • 128,98 kB
    • 1.200 × 675
  • fs19-umrv-1-2_6.png
    • 93,53 kB
    • 1.200 × 675
  • fs19-umrv-1-2_7.png
    • 152,64 kB
    • 1.200 × 675
  • fs19-umrv-1-2_9.png
    • 118,5 kB
    • 1.200 × 675
  • fs19-umrv-1-2_10.png
    • 164,54 kB
    • 1.200 × 675
  • fs19-umrv-1-2_12.png
    • 149,8 kB
    • 1.200 × 675
  • fs19-umrv-1-2_13.png
    • 109,51 kB
    • 1.200 × 675
  • fs19-umrv-1-2_14.png
    • 139,36 kB
    • 1.200 × 675
  • fs19-umrv-1-2_15.png
    • 153,19 kB
    • 1.200 × 675
  • fs19-umrv-1-2_16.png
    • 127,02 kB
    • 1.200 × 675
  • fs19-umrv-1-2_17.png
    • 119,07 kB
    • 1.200 × 675
  • fs19-umrv-1-2_19.png
    • 73,93 kB
    • 1.200 × 675
  • fs19-umrv-1-2_20.png
    • 136,29 kB
    • 1.200 × 675
  • fs19-umrv-1-2_22.png
    • 125,06 kB
    • 1.200 × 675
  • fs19-umrv-1-2_23.png
    • 149,58 kB
    • 1.200 × 675
  • fs19-umrv-1-2_24.png
    • 128,69 kB
    • 1.200 × 675
  • Maps
  • Version 2.1.0

    • Modbot
    • 16. Juli 2020 um 12:22
    • 109 Downloads

    Upper Mississippi River Valley (UMRV) Version 2.1 (FS19)

    THANK YOU ALL for the FEEDBACK
    Verison 2.1 Changes, Author: DJ Modding:

    Map is now compatible with seasons,straw harvest and maizeplus mods (increased the fillTypes)
    Farm sheds are now placables and can be found in store.
    Fieldgate added for sheep.
    Fixed issue where silo cannot be bought or sold.
    Fixed issue where Cow barn is missing fences.
    Fixed issue where Limestation is not working.
    Fixed issue where terrrain tool is not working.
    Fixed issue where implements and vehicles transformation when being used in fields
    Fixed GE errors from log (Animations etc)

  • Version 2.0.0

    • Modbot
    • 11. Juli 2020 um 12:40
    • 53 Downloads

    Verison 2.0 Changes, Author: DJ Modding:

    Custom Animal husbandry in farms (cow, pig, sheep, hen)

    New houses in farms with sleep triggers

    New Farm Sheds with animations

    Dirt textures across the farms

    Traffic across the map

    Parked cars across the map

    Pedestrians across the map

    Working Train across the map

    Completely new road textures for existing ones

    Added New Roads across map

    New telegraph pole across roads

    Power Line across fields

    River bank with new textures

    Replace single lane bridge with dual lane

    Add new bridges/intersections

    Transport Mission are now added/custom

    New trees to fill in missing parts

    Replace Borders across map with Trees

    Replace entire map with grass texture

    Redo grass,shrubs,flowers

    Remove unused crops

    Modify textures of current crops, to reduce lag

    Realign the farmlands using script

    Remap the fields for accuracy using scripts

    ...and many bug fixes

  • Version 1.3.0

    • Modbot
    • 17. April 2020 um 21:33
    • 92 Downloads

    Version 1.3 Changes:

    Added additional 10 sell points which includes selling of grains, rootcrops, eggs, cotton, wool, milk, sugar, wood, wood chips.

    Added 9 new farmlands, 49 to 57 in Prairie.

    Completely modified both the cities with FS19 objects.

    Added bariers across the borders of the map.

    Replaced fs17 flags with fs19 flags with animations.

    Lowered the bunge grain sell point for american trailers to work without getting struck.

    Added/Updated houses in the view points across two states.

    Replaced all the houses in both downtowns

    Removed the trees which caused shader problems with seasons, replaced them with seasons supported trees.

    Added Sawmill and new trees for logging in Prairie.

    Minor clean up to farms, added new bushes and schrubs

    Added billboards on highways and new warning boards.

    Added streetlights across both the cities.

    List of new sell points added:

    McGregor,Iowa

    1.Bunge Grain

    2.Iowa Dairy

    3.Mississippi Grain

    3.Pioneer Grain

    4.McGregor Enterprise

    5.SunCor Ethanol

    Prairie du Chein,Wisconsin

    1.Gavilon Grain LLC

    2.River Valley Mill

    3.River Valley Railyard

    4.Domino Sugar

    5.Sawmill

    6.Prairie Grain

    7.Spencreek Marketplace

    8.River Valley Spinnery

    9.Aldi Marketplace

    10.Wisconsin Dairy

    11.Millers Feedyard

  • Version 1.2.0

    • Modbot
    • 4. April 2020 um 16:13
    • 176 Downloads
FarmWrangler
17. April 2020 um 23:30

B.O.B. Lookaround - Upper Mississippi River Valley - Farming Simulator 19 -

Externer Inhalt youtu.be
Inhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.

Datei-Informationen

Changelog
Verison 2.0 Changes, Author: DJ Modding:

Custom Animal husbandry in farms (cow, pig, sheep, hen)
New houses in farms with sleep triggers
New Farm Sheds with animations
Dirt textures across the farms
Traffic across the map
Parked cars across the map
Pedestrians across the map
Working Train across the map
Completely new road textures for existing ones
Added New Roads across map
New telegraph pole across roads
Power Line across fields
River bank with new textures
Replace single lane bridge with dual lane
Add new bridges/intersections
Transport Mission are now added/custom
New trees to fill in missing parts
Replace Borders across map with Trees
Replace entire map with grass texture
Redo grass,shrubs,flowers
Remove unused crops
Modify textures of current crops, to reduce lag
Realign the farmlands using script
Remap the fields for accuracy using scripts
...and many bug fixes

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