GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017) Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2017 Main System CPU: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz Memory: 8152 MB OS: Windows NT 10.0 64-bit Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Audio System Driver: OpenAL Version: 1.1 Device: Generic Software Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 1050 Version: 22.21.13.8569 (16.9.2017) Revision: 161 Feature level: DirectX 11 ON Info: Effective window resolution 1920 x 1080 Started 2 threads for threadpool 'Render threadpool' Hardware Profile Level: Custom Very High View Distance Factor: 1.350000 Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16 Shader Quality: 2 Skip Mipmaps: 0 LOD Distance Factor: 1.800000 Terrain LOD Distance Factor: 2.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.400000 Max dynamic foliage View Distance Factor: 1.400000 Foliage Density: 0.450000 Volume Mesh Tessellation Factor: 0.500000 Tyre Tracks Segments Factor: 1.000000 Max. Number of Shadow Lights: 5 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 8 Farming Simulator 17 Version: 1.5.3.1 b1841 Available Languages: de Language: de Time: 2018-10-14 09:08:56 Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded Load dlc: pdlc_kuhnPack (Version: 1.1.0.0) Load dlc: pdlc_strawHarvestAddon (Version: 1.1) Load mod: FS17_Talbach (Version: 1.0.0.3) Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS17_Talbach to use it in multiplayer. Register configuration 'wrappingColor' Register vehicle type: pdlc_kuhnPack.subsoiler Register vehicle type: pdlc_kuhnPack.sowingMachineCultivator Register vehicle type: pdlc_kuhnPack.turnOnCultivator Register vehicle type: pdlc_kuhnPack.windrower_workMode Register vehicle type: pdlc_kuhnPack.extendedBaleWrapper Register vehicle type: pdlc_kuhnPack.balerWrapper Register vehicle type: pdlc_kuhnPack.sowingMachineKuhnTF1500 Register configuration 'refillWater' Register configuration 'refillMolasses' Register configuration 'refillBaleNet' Register configuration 'refillBaleTwine' Register vehicle type: pdlc_strawHarvestAddon.horizontalBaleGrab Register vehicle type: pdlc_strawHarvestAddon.horizontalBaleGrabFoldable Register vehicle type: pdlc_strawHarvestAddon.verticalBaleGrab Register vehicle type: pdlc_strawHarvestAddon.kronePremos5000 Register vehicle type: pdlc_strawHarvestAddon.kroneComprimaV180XC Register vehicle type: pdlc_strawHarvestAddon.kroneBigPack1290HDPII Register vehicle type: pdlc_strawHarvestAddon.premosBaleShredder Register vehicle type: pdlc_strawHarvestAddon.baleCollect AdvancedAnimalTypes v1.0.0.0: \__ AdvancedAnimalTypes V1.0.0.0 by Blacksheep(RC-Devil) from 07 June 2017 is loading \__ C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/animals_scripts/animalHuds/hud_animal_cow2_small.dds These are *not* 100%, please check your huds directory or your hud file AdvancedAnimalTypes v1.0.0.0: \__ AdvancedAnimalTypes V1.0.0.0 by Blacksheep(RC-Devil) from 07 June 2017 was loaded successful, for Web-Support: https://www.mods-community.de \__ Register fillType: 'Rübenschnitzel' (beetPulp) [key 59] \_____ Register heap for: 'Rübenschnitzel' \______ Add fillType: 'Rübenschnitzel' to food group: 'power' [foodGroupIndex '3'] from animal 'cow' [animalIndex: '1'] \__ Register fillType: 'Getreideschrot' (wholeGrain) [key 60] \_____ Register heap for: 'Getreideschrot' \______ Add fillType: 'Getreideschrot' to food group: 'grain' [foodGroupIndex '2'] from animal 'pig' [animalIndex: '3'] \__ Register fillType: 'Kompost' (compost) [key 61] \___ Register sprayType: 'Kompost' \____ Add sprayType: 'Kompost' to category: 'FILLTYPE_CATEGORY_MANURESPREADER' [key 10] \_____ Register heap for: 'Kompost' \__ Register fillType: 'Kalk' (kalk) [key 62] \___ Register sprayType: 'Kalk' \____ Add sprayType: 'Kalk' to category: 'FILLTYPE_CATEGORY_SPREADER' [key 11] \_____ Register heap for: 'Kalk' ++ loading BuyOnSiloTriggers V 1.4.0.0 - 08.02.2017 (by Blacky_BPG) ++ loading Traffic Light System V 1.4.4.0 E - 22.10.2017 (by Blacky_BPG) ++ loading Scale Station with statistics V 1.4.0.0 - 10.02.2017 (by Blacky_BPG) ++ loading Scale Statistic Specialization V 1.2.1.1 - 16.11.2016 (by Blacky_BPG) dataS/cameraPath01.i3d (0.19) ms dataS/cameraPath02.i3d (0.10) ms dataS/cameraPath03.i3d (0.08) ms C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/sky/sky_day_night.i3d (16.45) ms data/sky/rain.i3d (1.62) ms data/sky/hail.i3d (0.97) ms data/sky/dust.i3d (0.79) ms C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/maps/map01.i3d (3664.27) ms C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/maps/neu/deko/Anni_Tiere/Textures/Pferde/Horse/HorseReady2.i3d (8.46) ms C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/maps/neu/deko/Anni_Tiere/Textures/Pferde/Horse/HorseReady.i3d (8.48) ms C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/maps/neu/deko/Anni_Tiere/Textures/Katze/Cat/Cat2.i3d (7.66) ms C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/maps/neu/deko/Anni_Tiere/Textures/Hund/Dog/Dog2.i3d (5.53) ms C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/maps/neu/deko/Anni_Tiere/Textures/Schweine/pig/pig.i3d (14.08) ms C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/maps/neu/deko/Anni_Tiere/Textures/Schweine/pig/pig2.i3d (7.29) ms C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/maps/neu/deko/Anni_Tiere/Textures/Schweine/pig/pig3.i3d (7.41) ms C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/maps/neu/deko/Anni_Tiere/Textures/Schweine/pig/pig4.i3d (7.40) ms C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/maps/neu/deko/Anni_Tiere/Textures/Kuehe/cow1.i3d (11.29) ms C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/maps/neu/deko/Anni_Tiere/Textures/Kuehe/cow.i3d (9.01) ms C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/maps/neu/deko/Anni_Tiere/Textures/pony/ponyAmber.i3d (13.30) ms C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/maps/neu/deko/Anni_Tiere/Textures/pony/ponyBlack.i3d (13.50) ms C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/maps/neu/deko/Anni_Tiere/Textures/donkey/donkey.i3d (14.65) ms C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/maps/neu/deko/Anni_Tiere/Textures/sheep/sheep01.i3d (7.68) ms C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/maps/neu/deko/Anni_Tiere/Textures/sheep/sheep03.i3d (7.08) ms C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/maps/neu/deko/Anni_Tiere/Textures/sheep/sheep02.i3d (7.16) ms C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/ FabrikScript v2.1.8.1: FabrikScript.onCreate(80915) load Saatgut C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/ FabrikScript v2.1.8.1: FabrikScript.onCreate(80994) load Fertilizer maps/sounds/mower_work.wav C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/ FabrikScript v2.1.8.1: FabrikScript.onCreate(81073) load pigFoodStar FabrikScript v2.1.8.1: FabrikScript.onCreate(81338) load Fabrik FabrikScript v2.1.8.1: FabrikScript.onCreate(83224) load flieglBeetHacker Error: getChildAt index out of range. LUA call stack: dataS/scripts/objects/BunkerSilo.lua (202) : getChildAt dataS/scripts/objects/BunkerSilo.lua (24) : load Error: getChildAt index out of range. LUA call stack: dataS/scripts/objects/BunkerSilo.lua (203) : getChildAt dataS/scripts/objects/BunkerSilo.lua (24) : load Error: getChildAt index out of range. LUA call stack: dataS/scripts/objects/BunkerSilo.lua (204) : getChildAt dataS/scripts/objects/BunkerSilo.lua (24) : load Warning (Script): Unknown entity id 0 in method 'getWorldTranslation'. LUA call stack: dataS/scripts/objects/BunkerSilo.lua (206) : getWorldTranslation dataS/scripts/objects/BunkerSilo.lua (24) : load Warning (Script): Unknown entity id 0 in method 'getWorldTranslation'. LUA call stack: dataS/scripts/objects/BunkerSilo.lua (207) : getWorldTranslation dataS/scripts/objects/BunkerSilo.lua (24) : load Warning (Script): Unknown entity id 0 in method 'getWorldTranslation'. LUA call stack: dataS/scripts/objects/BunkerSilo.lua (208) : getWorldTranslation dataS/scripts/objects/BunkerSilo.lua (24) : load Error: Running LUA method 'BunkerSilo.onCreate'. dataS/scripts/objects/BunkerSilo.lua(210) : attempt to perform arithmetic on field 'hx' (a nil value) C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/ FabrikScript v2.1.8.1: FabrikScript.onCreate(83370) load slow_soja C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/ FabrikScript v2.1.8.1: FabrikScript.onCreate(84304) load Saatgut2 C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/ FabrikScript v2.1.8.1: FabrikScript.onCreate(84383) load Fertilizer2 FabrikScript v2.1.8.1: FabrikScript.onCreate(84462) load kuenzelGrainMaster maps/sounds/mower_work.wav C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/ FabrikScript v2.1.8.1: FabrikScript.onCreate(84620) load SeedMaster2k17 FabrikScript v2.1.8.1: FabrikScript.onCreate(84762) load liquidFertilizerStorage Error: index out of range LUA call stack: dataS/scripts/utils/Utils.lua (11) : printCallstack dataS/scripts/utils/Utils.lua (56) : checkChildIndex dataS/scripts/objects/AnimatedObject.lua (129) : indexToObject dataS/scripts/objects/AnimatedObject.lua (20) : load Index: 3|0 FabrikScript v2.1.8.1: FabrikScript.onCreate(85390) load compostMaster2k17 C:/Users/helmu/Documents/My Games/FarmingSimulator2017/mods/FS17_Talbach/ FabrikScript v2.1.8.1: FabrikScript.onCreate(85909) load Klaerwerk Script StableManureArea v1.0.0-15 by Marhu hook AnimalHusbandry.updateManure! Support on http://marhu.net Enabled withering data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (38.54) ms data/vehicles/steerable/newHolland/newHollandTC590.i3d (61.78) ms data/vehicles/cutters/newHolland/newHollandHeader18.i3d (25.37) ms data/vehicles/trailers/thueringerAgrar/thueringerAgrarLeguan.i3d (6.64) ms data/vehicles/trailers/farmtech/farmtechTDK1600.i3d (22.93) ms data/vehicles/tools/stoll/stollFrontLoaderFZ.i3d (10.71) ms data/vehicles/tools/stoll/stollToolManureFork.i3d (18.21) ms data/vehicles/steerable/newHolland/newHollandT6.i3d (49.62) ms data/vehicles/tools/amazone/amazoneED3000.i3d (31.90) ms data/vehicles/tools/greatPlains/gp3P1006NT.i3d (27.27) ms data/vehicles/tools/amazone/amazoneUF1201.i3d (25.01) ms data/vehicles/trailers/kroeger/kroegerHKD302.i3d (34.39) ms data/vehicles/tools/kuhn/kuhnGA9531.i3d (22.18) ms data/vehicles/tools/lely/lelyLotus1250.i3d (26.35) ms data/vehicles/tools/newHolland/newHollandDiscbine313.i3d (23.07) ms data/vehicles/trailers/newHolland/newHollandRollBelt150.i3d (25.52) ms data/vehicles/tools/kverneland/kvernelandExactaEL.i3d (25.79) ms data/vehicles/tools/stoll/stollToolShovel.i3d (1.18) ms data/vehicles/tools/stoll/stollToolBaleFork.i3d (1.08) ms data/vehicles/trailers/bergmann/bergmannRepex34S.i3d (36.93) ms data/vehicles/tools/agco/agco650.i3d (7.63) ms data/vehicles/tools/stoll/stollToolPalletFork.i3d (1.16) ms data/vehicles/trailers/farmtech/farmtechSuperfex800.i3d (32.02) ms data/vehicles/steerable/caseIH/caseIH1455.i3d (73.39) ms data/vehicles/trailers/joskin/joskinModulo.i3d (61.08) ms data/vehicles/trailers/stepa/stepaFHL13AK.i3d (29.57) ms data/vehicles/steerable/steyr/steyrMulti.i3d (68.21) ms data/vehicles/tools/kuhn/kuhnVariMaster153.i3d (18.37) ms data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (30.11) ms data/vehicles/tools/grimme/grimmeFT300.i3d (46.68) ms data/vehicles/trailers/grimme/grimmeRootster604.i3d (137.43) ms data/vehicles/trailers/grimme/grimmeSE260.i3d (114.42) ms data/vehicles/tools/grimme/grimmeKS75-4.i3d (49.20) ms data/vehicles/steerable/liebherr/liebherrL538.i3d (175.08) ms data/vehicles/tools/lizard/lizardSilageFork.i3d (29.40) ms data/placeables/highPressureWasher/kaercher/kaercherHDS918-4M.i3d (77.43) ms C:/Users/helmu/Documents/My Games/FarmingSimulator2017/pdlc/strawHarvestAddon/pelletHall/pelletHall.i3d (1621.02) ms dataS2/character/player/player01.i3d (334.21) ms Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Audio System Driver: OpenAL Version: 1.1 Device: Generic Software Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 1050 Version: 22.21.13.8569 (16.9.2017) Revision: 161 Feature level: DirectX 11 ON Info: Effective window resolution 1920 x 1080 Started 2 threads for threadpool 'Render threadpool' Hardware Profile Level: Custom Very High View Distance Factor: 1.350000 Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16 Shader Quality: 2 Skip Mipmaps: 0 LOD Distance Factor: 1.800000 Terrain LOD Distance Factor: 2.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.400000 Max dynamic foliage View Distance Factor: 1.400000 Foliage Density: 0.450000 Volume Mesh Tessellation Factor: 0.500000 Tyre Tracks Segments Factor: 1.000000 Max. Number of Shadow Lights: 5 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 8 Farming Simulator 17 Version: 1.5.3.1 b1841 Available Languages: de Language: de Time: 2018-10-14 09:10:58 Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded Load dlc: pdlc_kuhnPack (Version: 1.1.0.0) Load dlc: pdlc_strawHarvestAddon (Version: 1.1) Load mod: FS17_Talbach (Version: 1.0.0.3) Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS17_Talbach to use it in multiplayer.